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emma_dbd

emma_dbd

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emma_dbd
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  • Hello, Before I start the discussion, I would like to say that I'm playing both roles equally. In my honest opinion, I believe that Franklin's Demise is indeed OP and uncountable. By OP I am referring to how a perk can make an item unusable just in one hit. I am suggesting to make the item drop only after the survivors is downed, not after one hit. In this way, it will make the perk a littl
    32 comments 261 views last activity
  • Hello, I stopped by to give devs a new and astonishing idea for this game. Stop releasing updates. Jokes or not, whenever I hear devs are releasing a new update, I pray that the game won't break severely. I said "severely" because the game will break anyways, but we hope it won't be that bad, this time at least. -- As you may already know, with the newest update, boon totems were implemented
    0 comments 21 views last activity
  • Hello, As most you may already know, steam recently had outages. It happens that you might be in-match while this problem might happen, afaik you can't predict when a maintenance will be done. With that being said, if you're in a match while a maintenance is happening, you will receive a penalty for absolutely nothing. My suggestion is: don't punish players for something they can't control
    11 comments 141 views last activity
  • Hello DBD community, Some suggestions came across my mind, and I wanted to share them with you. Let me know what you think. First off, I thought about a new perk or it could be added to Plunder's instinct: Let's say you carry a medkit with two add-ons with no charges left. You searched into a chest, and you found another medkit. This perk should allow you to transfer the add-ons from the main
    0 comments 2 views last activity