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alranican

alranican

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alranican
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  • SUMMARY OF THE ISSUE: The fog on Greenville Square, Freddy Fazbear's, and Fallen Refuge maps increases tenfold after traveling through one of Springtrap's doors, making visibility terrible, to the point of being near unplayable (at least for those with bad eyesight like me). Playing on these maps causes eye fatigue and eventually eye strain. The fog on these maps is also significantly thicker i
    2 comments 71 views last activity
  • SUMMARY OF THE ISSUE: Springtrap's "Help Wanted Ad" shows his axe will fit through locations that it doesn't. Several spots on every map are affected. Quite frustrating to deal with at times. PLATFORM: All STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Find a spot where the axe should fit, and Help Wanted shows it will, but get your axe stuck in a wall anyway. Examples shown in video. V
    0 comments 21 views last activity
  • It works with every other type of injury and power (except for For the People), both basic and special attacks—just as specified in the perk description—but not Wesker's bounds. It doesn't matter if he gets a down or an injure, nor whether or not it's from a mid-bound grab or throwing the survivor against something, it never seems to proc. Realistically, I'm probably the only person in the game w
    0 comments 21 views last activity
  • I made an account today just to give my "feedback" on the new HUD, just as I'm sure many others have. Did anyone on the team actually play with this before pushing it to PTB and then, after overwhelmingly negative feedback, to Live as well? Were they playing it on an iPad? I seriously have trouble understanding how any single person could have thought this was a good change, let alone the entire
    0 comments 21 views last activity