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Zombiehunter3100

Zombiehunter3100

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Zombiehunter3100
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  • So I've been brainstorming some possible ways to rework hexes because as a killer main it can get frustrating when you yet a bad hex placement. Not to mention how easy it is for survivors to destroy them rendering that perk slot useless. An Idea I came up with makes it so that in the beginning of a round the killer can see all full totems of a hex perk is in play. The killer can then choose a dul
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