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WoodHands

WoodHands

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WoodHands
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  • We all know how the Meta is, and how annoying some builds can be. So with that in mind, i came up with an interesting mechanic that would result in a bigger variety of Perks and Add-ons on high ranks, and also balance out some other builds. COMBOS The Combos system will work as a way to buff some old perks by giving the players advantages on matches when they use certain perks. This system is f
    6 comments 101 views last activity
  • It would be interesting if we got individual maps from patch to patch, no survivor neither killer along with them, just the map. Those, however, won't replace a chapter, obviously. It gets kinda boring to go to the maps you've always went to and you already memorized where the pallets are, the gens, totems, the safest places to go. It would be nice if the devs released a random map, like, mid-cha
    0 comments 1 views last activity
  • I haven't seen anyone talk about it since it went live, so i decided to come here and say my own experience with the new Mettle rework. I have been using this perk a little bit after it's rework, trying to get it to work but failing lots of times, with either 1 stack or none. So i recently made a challenge for my myself: prestiege my Claud and always use Mettle of man, to see times i can get the
    3 comments 151 views last activity