WesCravenFan
WesCravenFan
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Discussions
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So I've been paying attention to the PTB, and a lot of the posts here. And a common thread I am seeing (no pun intended) is that Dead Hard's deserved assassination will result in an increase in tunneling. But, looking at that in conjunction with the Healing time changes, and I have a feeling that won't be the case due to some factors changing in regards to "commitment times".19 comments 681 views last activity
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Reminder that it is April 1st and the internet loves to post fake stuff. Immediately assume all threads started today are fake. In fact, just come back tomorrow before someone thinks they are clever.7 comments 181 views last activity
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Doing a rumor check here. I heard that Lullaby characters now trigger the visual terror radius on the PTB? Is this correct? Can anyone verify this one way or the other? If so, this is a massive L for Sadako, holy hell.7 comments 482 views last activity
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Alright, my first discussion since serving my month in the hole. So there's this notion I keep seeing in the comments of the recent changes. Apparently Hit & Run playstyles are bad? What? Why? I'm hitting a Survivor, then LETTING YOU GO, and then finding another Survivor. Isn't this literally the exact opposite of tunnelling? Isn't tunnelling "worse than ever" now? I'm letting you10 comments 281 views last activity
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A long time ago I decided not to prestige any characters I did not care about the default cosmetics for, since the blood was not something BVHR could make an overlay out of. Now we have that with Nemesis blue slime, but whatever. Because of this I have MANY characters that have EVERY SINGLE PERK ON THEM but they are un-prestiged. In a recent post BHVR said that characters would be evaluated b11 comments 191 views last activity
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https://youtu.be/LNNtGyvAi_U There it is. Every single salient point about Dead Hard made, and every single asinine counter argument utterly destroyed and fed to the Entity. Why this perk is still in the game is a mystery. I can only assume it is because its removal would kill content creators and lose more players. The game has not had a mechanic this busted since79 comments 1,722 views last activity
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Okay, this has happened yet again. I need this explained to me. SCENARIO: A Survivor gets all their stacks of Condemned and gets the Red Oreo Of Death™. I then chase the Survivor to try to get off her special Stare mori. At some point during the chase, the Survivor LOSES the red Condemned status and is no longer mori-able. Important: the Survivor did NOT return a tape. How the32 comments 641 views last activity
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I have now encountered something twice, and I cannot explain it. A Survivor gets maximum Condemnation. They get the red oreo of death. Then, as they are in chase they LOSE the Condemnation somehow, and upon hitting the ground can no longer be hit with Inexorable Stare. Let me make this next point very clear: no video tape was inserted during this time. I thought the tape was the ONLY1 comments 271 views last activity
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I just wanted to say that amidst the dreadful swamp of hate this community is giving the team (and Patrick in particular) that this patch has been the single best patch EVER for me thanks to the QoL changes. Some of you might hate it, but I find both the Wiggle Change and the M1 toggle changes to be an absolute godsend. I no longer have to break my keyboard to wiggle. I no longer hav13 comments 151 views last activity
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Hello. I'm an older horror fan, and my son has finally decided to play this game with me. He is pretty upset at how hard it is. Can you give me some tips on how to help him manage? The tutorial wasn't very helpful, and any suggestions I can pass on to him would be appreciated.3 comments 51 views last activity