Valaryyn
Valaryyn
About
- Username
- Valaryyn
- Joined
- Visits
- 378
- Last Active
Discussions
-
With the addition of a new variation for each of the Yamaoka Estate Maps and two new variations for Ormond Resort, there are now a total of 9 maps, when you include the MacMillan maps, that are named exactly the same as other maps but do not have the same shape, size, or structure placement as those other maps. As someone with over 2,200 hours, this causes a ton of confusion, and I'm sure it con0 comments 11 views last activity
-
We've all been there. Your teammate just got downed, and now the killer is leaving them on the ground for 4 minutes to come find you. Or maybe you just got unhooked and the killer hit you straight off hook to disable your Off The Record. Super annoying, and super unnecessary too. It's time for a few QoL changes to make being on the ground and coming off the hook feel less clunky. 1.) Slugging7 comments 81 views last activity
-
Dead Hard will activate after safely unhooking a Survivor. When activated, press the active ability button while injured and running to gain the Endurance Status Effect for 0.5 seconds, then become Exhausted. Dead Hard will deactivate when it successfully protects the user from damage. I'm sure tons of players are thrilled to hear that Dead Hard is receiving a big nerf. The thing is, curre63 comments 3,383 views last activity
-
As a mostly solo player, I have to say the solo buffs are pretty great. I like being able to tell what's happening in the match, up to a point. However, I do feel like seeing generator progress is maybe too much information. It kind of takes away from the air of mystery of the game and gives me information for free that I needed good game sense for before. I'm not even necessarily saying that23 comments 341 views last activity
-
Title. 10 second free BT is not the right solution to camping and tunneling. It's clunky and unintuitive, feels silly with endurance perks, and can be abused by swfs to get free bodyblocks. Killers camp and tunnel because unhook scenarios favor them. Why patrol gens when survivors have to serve themselves up to you, often in a weak area, to get unhooks? Killers should be incentivized to be ne33 comments 611 views last activity
-
Ever been in a match where two other survivors are dead and the other survivor just got downed but the killer wants his 4k so badly he waits out the 4 minute timer? Isn't it so much fun playing hide and seek with no realistic expectation of doing anything meaningful for 4 minutes as you wait for a bleed out? Downed survivors should receive the option after to immediately bleed out if there h43 comments 621 views last activity
-
I have played around 20 hours of solo survivor since the update due to the length of killer queues. And amazingly, it has mostly been a really enjoyable experience. It feels like smart play is rewarded now that many crutch perks on both sides have been nerfed. Perk variety is much better than before. m1 killers actually stand a chance against decent survivor squads with good play. But. Wh2 comments 41 views last activity
-
First off, let me express that it is absolutely amazing that the devs are committing to making massive changes to this game. Thank you so much for listening to the community and for taking risks. I think that in the long term, it will be great for the game as a whole. However, one tiny problem; camping as a killer strategy wasn't touched, and if anything, is now even stronger. Generators2 comments 81 views last activity
-
Step 1 : Boot the game Step 2 : Play as survivor Step 3 : The map is Haddonfield Step 4 : Enter an unhook/vault/heal/generator animation Step 5 : Become frozen in animation, game starts lagging, kindred no longer works, other weird stuff. Played as Kate Denson and The Wraith Kindred, Iron Will, Sprint Burst, Borrowed Time (surv) I don't remember on Wraith Haddonfield While I am playin2 comments 81 views last activity