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Trollfarceur

Trollfarceur

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Trollfarceur
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  • Escort : At the start of the match, one survivor is the "killer's target" (it can be the obsession) and other survivors have to protect him. The killer goal is to hook the target. When the killer succeed to hook him, the target change (it's another random survivor). The killer progress his event each time he hooked a target. To prevent the target to hide all match, there's an "action timer" th
    0 comments 12 views last activity
  • I was wondering if there was a way to play DbD in VR (I mean real VR and not theatre desktop mode). If yes, are we allowed to use it? Since it could bring camera collision bugs (clipping through walls), probably textures glitches, etc...
    0 comments 41 views last activity
  • Hey there! I recently discovered the Nvidia Highlights on the game Hunt: Showdown and I believe it would be really really cool to have the same feature on Dead by Daylight. Have you ever considered adding it to the game?
    0 comments 91 views last activity
  • I believe the game was funnier when we wasn't told "The killer has NOED", "the killer has Ruin", "The killer has huntress lullaby"... Back in time, we needed to look carefully to understand killer's perks. The game wasn't telling us everything that was happening. The warning system is good for new players, but it is giving to much information for experienced players... That's why I propo
    2 comments 61 views last activity
  • I would like to have a new ultra-rare offering for survivors. This new offering will disguise your survivor as one of all existing killers (but smaller obviously...). This offering will only give the survivor a new cosmetic for this match (no bonus given). I believe that would be really fun to scare my teamates with a Micheal Myers costume Why not introduicing it for halloween events
    2 comments 31 views last activity
  • Salut à tous amis francophones ! Comme vous l'aurez compris, je voulais que l'on discute des FINGERGUNS dans Dead by Daylight. Il y a presque un an (déjà... !), en Août 2017, Tally Rodin (qui est l'actrice qui réalise les animations du personnage de Meg) était passé dans les studios de Behavior pour "dire bonjour". Un post Facebook indiquait cette "visite surprise". Voici l'image qui é
    13 comments 201 views last activity
  • I like the concept of this rework. We're going to get back a sort of machine gun build. But I was wondering... Will killer's powers hits (chainsaw, hatchet) will count for the tokens? Will we get a token for chainsawing a survivor? Or hitting a survivor with a hatchet? Will we lose tokens when hitting the obsession with hatchets / chainsaw?
    10 comments 241 views last activity