Avatar

TrAiNwReCk

TrAiNwReCk

About

Username
TrAiNwReCk
Joined
Visits
0
Last Active
—

Discussions

  • #1 Would you rather have the values buffed as they are in 2.6.0 Or #2 Had the values remain even after a sacrifice While it is great seeing Thanatophobia get some love, the core problem with the perk remains. What many players, in my experience, complain about is that the affect of Thanatophobia does not apply after a survivor is sacrificed. Making it one of the only perks that get worse as t
    13 comments 352 views last activity
  • Playing survivor I can see the loudness of the chainsaw to be an "oh crap" as it gets louder while the killer quickly closes in on your location. Playing killer I can't see the point of having that deafening chainsaw blowing my eardrums out. I know it's supposed to be loud and scary, but I am holding the darn thing. Why DOES it need to be so loud to the killer. My favorite add-on are qu
    15 comments 322 views last activity
  • Everything created for this game is based around balance. At least that's the intention except . . . cough Survive With Friends cough . . . Now I know what you're thinking "A Cry Baby Killer Main" How did I know? Anyone with a decent amount of common sense should understand SWF lacks fairness regarding the way this game is balanced. Now you might want to hold onto something, this could
    34 comments 402 views last activity
  • Out of all the 'Balance Issues' and 'Salty Toxic Players' on both sides. There is really only one thing that gets me a bit irritated. That is what happens to both sides in the event of a DC Killer DC (usually as soon as game starts) . . . Survivors lose Offering . . . Potentially worth Max BP Gain 32,000 BP White Ward 6,000 BP Escape Cake 4,000 BP + 32,000 BP = 36,000 BP Bl
    0 comments 32 views last activity