TormentedPunisher
TormentedPunisher
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- TormentedPunisher
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SUMMARY OF THE ISSUE: Plague's Corrupt Purge does not fire the right amount of projectiles, leading to Corrupt Purge often going through the survivor and not hitting them. Videos attached. This big was fixed in 9.0.0 but was re-introduced in The Walking Dead Chapter. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use Corrupt Purge VIDEO: https://www.twitch.tv/videos/257370 comments 22 views last activity
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SUMMARY OF THE ISSUE: When you get stunned while charging Vile Purge, you get stuck at a lower movement speed until you use Vile Purge again PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use Vile Purge on Plague VIDEO: Any of my VODs on Twitch (same name) PLAYER LOGS: Will attach later0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Plague's projectiles when using vile purge often hit the survivor but do nothing. The survivor will make the noise of being hit with Vile Purge, but will not be infect. Corrupt Purge often goes through survivors and does not injure them of down them. This WAS fixed on 9.0.0 but has since been reverted since The Walking Dead chapter came out PLATFORM: PC STEP BY STEP I0 comments 11 views last activity
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SUMMARY OF THE ISSUE: Hit Inconsistency is worse than ever before. Every other game, Vile Purge might hit a survivor, they make the scream noise of being hit by it, but they are not infected. The same goes with Corrupt Purge. Sometimes you'll visibly hit Corrupt Purge and it just passes through the survivor and does not injure them or down them. Because of this inconsistency, it now takes muc2 comments 51 views last activity
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SUMMARY OF THE ISSUE: While charging Vile Purge, if you get pallet stunned, you are locked into Vile Purge Charging movement speed (slower). The only way to return to normal speed is by charging Vile Purge and cancelling it. PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Self Explanatory from Summary VIDEO: N/A2 comments 21 views last activity
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SUMMARY OF THE ISSUE: There are still invisible walls on Autohaven Wreckers and Macmillan Estate maps where Vile Purge and Corrupt Purge collide with these invisible walls constantly. Normally near hills with a generator, main buildings or killer shack PLATFORM: Steam STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Use Vile Purge on Macmillan and Autohaven maps near hills and buildings VI3 comments 41 views last activity
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SUMMARY OF THE ISSUE: Inconsistency with what stuns Plague out of Corrupt Purge. Decisive Strike = No. Head On = Yes. Blast Mine = No. Pallet Stun = Yes. In 2024, there were changes made to Plague's Corrupt Purge where every stun would force her out of power, but then this was walked back as a "bug" and the changes reverted. But not...fully reverted? PLATFORM: Steam STEP BY STEP INSTRUCTIONS O1 comments 51 views last activity
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SUMMARY OF THE ISSUE: Inconsistency with what stuns Plague out of Corrupt Purge. Decisive Strike = No. Head On = Yes. Blast Mine = No. Pallet Stun = Yes. In 2024, there were changes made to Plague's Corrupt Purge where every stun would force her out of power, but then this was walked back as a "bug" and the changes reverted. But not...fully reverted? There are still invisible walls on Autohave0 comments 161 views last activity
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Deadlock in it's current state it requires you to be losing the game and only gets a maximum of 4 uses, if you're losing badly. Not only that, it only blocks 1 Gen per use. If anything, you're punishing players that don't stack PainRes+Pop. It's probably one of the healthiest slowdowns in the game.29 comments 853 views last activity
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There has been no mention of this in patch notes, PTB's or Developer Updates. When All Things Wicked was launched, Plague started losing Corrupt Purge from any stun perks, such as Decisive Strike, Blast Mine and Head On, as well as Pallet Stuns. With the recent developer update mentioning that they don't want perks that affect killer powers, can we please get an explanation why this chang2 comments 71 views last activity