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TheGrimQueefer

TheGrimQueefer

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TheGrimQueefer
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  • Can someone explain how Oni's power works exactly once he first collects enough blood orbs to activate Blood Fury. He gets it for a limited duration right? Does he not have to collect further blood orbs to recharge & use Blood Fury again?
    7 comments 262 views last activity
  • Amending a perk because they don't know how to fix a bug... Poor behaviour from BHVR.
    17 comments 401 views last activity
  • Which developer is it that plays the game just for tunnelling? Nerfing the survivor perks to attempt to prolong their time in the game & seeing the percentage of tunnelling go up. Congrats to you.
    21 comments 502 views last activity
  • For the love of god. Fix it. You're putting baby survivors up against very skilled & experienced killers. Why do we have to babysit them?
    7 comments 111 views last activity
  • 0 comments 61 views last activity
  • Is it normal for an Oni to be able to body block the FULL width of the staircase (close to the top) to the basement on Torment Creek?
    5 comments 131 views last activity
  • Can someone please post a link to the notes which explains the upcoming changes? I've tried to look in the news section but can only find patch notes on what was broken.
    2 comments 21 views last activity
  • Let me start off by saying this is NOT with the use of Judith's Tombstone add-on in mind. When going from T2 to T3, does Mikey get slower or does it just feel that way with the slight POV change? His base speed is supposed to remain the same in both T2 and T3.
    3 comments 81 views last activity
  • Is there any attempt by BHVR to process basic algorithms which accurately captures skill in this game? Or is their own private game strategy proxy camping because they don't have the balls to face camp? Just punish the killers achieveing rank because they dont depart 30m from hook. "Gens get done too quick" Yeah, because you don't pressure them
    12 comments 131 views last activity
  • Can we just rebrand so new players know what they're buying in to?
    39 comments 741 views last activity
  • How does the community really feel about aspects of the game where you can take a shortcut to win (both killer and survivor sided)? Hatch escapes were so widely hated. Even when 4 gens were complete. The only time I enjoyed hatch as a survivor, solo queue I must add, was when you were faced with gates in close proximity to eachother or killers who can travel super quick between. Furthermore, th
    5 comments 91 views last activity
  • If I wanted to roll in a field full of potatoes, I'd do it for free instead of paying thousands of dollars on hardware for BHVR to do it for me. 20+ minute waits to spend a couple of minutes being hard tunnelled out of a game because killers are forced to play that way to stand a chance of sacrificing all players - I don't blame the killer players at all. This game needs to come with a headline
    0 comments 51 views last activity
  • Apart from being the most boring killer in the game. Am I missing something with the chains when actually trying to solve the lament configuration? I picked it up, repeatedly tried solving (not tapping) & for around 30 seconds it wouldn't let me as the chains kept hitting me. Would get to 20-30% progress and a new chain would reset it. I tried moving round corners to different positions to p
    35 comments 541 views last activity
  • Question: who is responsible for the vast amount of tunnelling in the game? Read on before you answer. 1. Yes, it is a viable strategy as a killer when you're about to lose the game to wrestle back control. 2. A solo survivor going about their business is the first to be found. They are then completely tunnelled out of the game at 4/5 gens. They rejoin the queue, and depending on the time of da
    5 comments 121 views last activity