Taxman232
Taxman232
About
- Username
- Taxman232
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Discussions
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Killers just seem to be running the same old perks (Pain Res, Corrupt, Call of Brine), hook and camp/tunnel out each survivor one by one. Survivors are rage quitting at the slightest inconvenience and the changes currently on the PTB dont seem like the way to fix it. Anyone else feeling the same or have any proposals to fix the state of play?1 comments 101 views last activity
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Fogwise only triggers on great skill checks while repairing gens, why not while healing as well? There are only two actions in the game that trigger great skill checks, why not make the perk a bit more usable (even if it means a slight nerf to the aura reading duration).15 comments 241 views last activity
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Is it just me or does Wesker's bound attack have a hit box the size of a semi trailer? Feels like despite being in cover he smashes through the wall/whatever else unbreakable objects are there and hits me. Thoughts?4 comments 111 views last activity
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In my opinion Scourge Hooks are a great addition and have really brought life back into DBD. With that said, I think they should be a single use only and then turn into a regular hook. Before the Pain Res/DMS users start raging, hear me out. Scourge Hooks provide a huge advantage to the killer. They can provide aura readings, gen regression, reduce action speed and a reduce the hook timer which20 comments 121 views last activity
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As a solo survivor, this game is no longer balanced or fun. I understand needing to rebalance killer to tackle toxic SWF, but this has been done at the expense of the solo q experience. Game 1 Artist with Plaything, Dead Man Switch (DMS), Pain Res and Pentimento First two survivors were tunnelled and camped out of the game before the second gen popped. Third survivor was slugged and DCd after12 comments 201 views last activity
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I know everyone is sick of hearing about the meta-rework but I feel as a console solo queue survivor I have sone legitimate complaints. Of the five games I have played post-update i have gone against 4 tunnel and camp killers and a thana edge-lord legion with no survivors escaping any of these games. Behaviour have gone too far with the survivor nerf and killer buff. It is not fun to sit on a ge51 comments 841 views last activity
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As a survivor main I am largely content with the proposed changes being made across the board. I do however have some thoughts on a few reworks that arent quite right/need some clarification: * Spine Chill - I agree with removing the vault speed boost but think the "line of sight" function ostensibly makes this perk pointless to run. * Iron Will - I am fine with the tiered noise reduction but2 comments 51 views last activity