SwearDie
SwearDie
About
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- SwearDie
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Discussions
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I posted this in the Wishlist section but I also want to post it here because I would like your opinions on my changes and Wishlist isn't very active. Before I start, I play both killer and survivor and have no particular bias either way so my solution aims to please both parties while making the hatch more fair and fun. In it's current state, The killer can choose to end the game by hitt3 comments 81 views last activity
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Before I start, I play both killer and survivor and have no particular bias either way so my solution aims to please both parties while making the hatch more fair and fun. In it's current state, The killer can choose to end the game by hitting the survivor and letting them escape. To the same effect, the survivor can choose to end the game by jumping and letting the killer grab them. Either wa2 comments 71 views last activity
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The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated. bamboozle tips are slightly apprec37 comments 7,121 views last activity
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I'm from Australia and as most people know, our internet is some of the worst in the developed world. This means it's very easy to tell when you have survivors from another country as they always have high ping. When I queue up as a survivor, about 7 games out of 10 I'll swiftly be placed into a lobby with acceptable ping. As a killer however, about 85% of the survivors that join (and sometim6 comments 81 views last activity