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Spengler

Spengler

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Spengler
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  • SUMMARY OF THE ISSUE: Strange one here- this is either a bug, a cheat, or a change I've somehow not seen, because a Sable in a match recently became broken, with the invocation sound effect playing, whilst nowhere near basement and simply running around. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: N/A VIDEO: https://medal.tv/games/dead-by-daylight/clips/jmHvEBeKqOQJYPt
    3 comments 51 views last activity
  • SUMMARY OF THE ISSUE: After exiting Madness 3 once, I was unable to for the rest of the game PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -Play against Doctor, reach Madness 3 against both Ultra Rare addons. See if you can exit Madness Tier 3. VIDEO: No video, but an image of being in Madness 3 but unable to exit it
    0 comments 31 views last activity
  • SUMMARY OF THE ISSUE: When a survivor is performing the animation of placing a flame turret, they are either invulnerable to tail attacks, or their hitbox is immensely misaligned. They are not immune to normal M1 attacks. This bug has happened before, got patched, but has now returned. PLATFORM: PC, but seemingly any. STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -Tail attack a survivor
    0 comments 11 views last activity
  • SUMMARY OF THE ISSUE: Using the perk Shoulder the Burden, it occasionally doesn't make you exposed or scream as intended. PLATFORM: PC STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: -Use the perk Shoulder the Burden (I used it on a survivor on death hook, to make myself go death hook) -See if you are exposed or if your survivor screams.
    4 comments 311 views last activity
  • PC- but assumedly all platforms- on very rare occasions in 2 v 8, a survivor just uncaged will have their camera moved to an unnatural position, become impossible to hit, will start floating in the cage animation, and cannot do anything such as vault, repair, etc- effectively giving the appearance of cheating. If another survivor spectates them, they see that survivor falling through the map inst
    0 comments 31 views last activity
  • PC (but assumedly all platforms)- when a survivor is in the animation of setting up a flame turret, they are immune to being hit by the Tail Attack from the Xenomorph. Normal M1 hits work fine. Additional information Character played- The Xenomorph Perks played- N/A Map- Any Frequency of the issue- Whenever the survivor is partway through doing the animation for setting the turret up. A no
    3 comments 81 views last activity
  • Not a bug per say, more of an oversight (but wasn’t sure where to submit it). On The Shape’s character bio on the store/killer select screen, it incorrectly states his Base Terror Radius as 6 meters. Obviously this was altered to 0 in the October 2019 Mid-Chapter patch. Not a game-breaking issue by any means, but perhaps something worth altering.
    0 comments 11 views last activity