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  • Steps to Replicate: Unknown, it happens extremely inconsistently. Sometimes I'll go days without it happening, sometimes I have it every match for a day, regardless of map or killer played. It seems to happen most often playing against console players. Description of bug: There appears to be some extreme desync between Killers and Survivors in some of my matches. Survivors will often appear to b
    0 comments 22 views last activity
  • Playing a few Knight matches the one thing that really annoys me most about playing him is that you can't use your power if you're too close to a wall or any other solid object, which is really kind of annoying since one of his better plays is to quickly summon Carnifex to break a pallet and keep chasing, but I usually am delayed on using my power for a second or two because of this minimum dista
    0 comments 21 views last activity
  • I just got out of a match where a survivor in post-game chat asked how to do the unlink sets glitch. The other survivor couldn't explain it so he just told the other to Youtube it. Except, when he typed that, the word "Youtube" was censored. Maybe he did it lowercase, but I typed uppercase and also got censored by the chat filter. I followed up with a "what the (s-word)", the s-word, the one r
    1 comments 11 views last activity
  • These offerings are pretty much game-throwing every time they're played. They're somewhat acceptable on Survivor but as Killer your literally throwing the game if you play a Shroud of Separation. Shroud of Separation means every Survivor is working a separate gen, which is bad because it removes your ability to pressure multiple survivors at once by chasing them together. Furthermore since the s
    13 comments 261 views last activity
  • Currently when Legion vaults a window in Feral Frenzy and it's got any sort of sheer drop to it (This is most noticeable on Haddonfield), he'll do the animation but just end up on the same side of it he was on to begin with. This isn't an entirely consistent thing but again it most often happens with vault that change your elevation.
    0 comments 31 views last activity
  • I have no idea what this perk is supposed to do in it's current state. I guess it's supposed to be an anti-gen tap perk, except you can hit even when you get off the gen. The skill check will follow you. What? Are survivors ######### psychic?
    8 comments 131 views last activity
  • Seriously, the map feels incredibly large but it also feels like there's a pallet every 10 steps. Even larger maps like Mother's Dwelling or Ironworks don't feel like they have the sheer amount of pallets this map has.
    0 comments 41 views last activity
  • The Malicious Emblem as it is currently is a huge pain in the ass and pretty much encourages tunneling. Healing is often times outside of your control, especially with Purple Medkits/We'll Make It. The usual advice of "spread the damage out" often times seems to result in MORE points deducted and even Sloppy Butcher doesn't seem to help. Furthermore, why are Killers punished for making survivors
    3 comments 52 views last activity
  • 1 comments 21 views last activity
  • I'm a relatively new player to the game. Been having a lot of fun with it. Mostly playing as Killer, but there's a problem. About every 3 or 4 games or so, I get shouted at for "tunneling". I asked a few people about and came the conclusion I'm being asked to play as inefficiently while Survivors are allowed to play the game any way they see fit. Why should I, as Killer, not try to remove someon
    24 comments 671 views last activity
  • It seems like it helps Survivors more than anything. Regular game, Survs all group up on one generator, you get in there and break them up and kick it, and if you're Trapper or Hag you can setup around it. You can get a pretty general idea of where the survs want to go from there and you've denied them a good amount of progress if you can continue to keep them off of it. But when I use the shrou
    18 comments 281 views last activity