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SimpingforThePig

SimpingforThePig

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SimpingforThePig
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  • Bight’s current double iri addons are the most broken things I’ve ever seen in any killer kits. They don’t take skills, they don’t take practice, and they’re far stronger than any of his old addon combos. Who tf needs adrenaline vial or alchemist ring when you can run as fast as Billy but 10 time easier to turn? The limited tokens don’t make any difference because 3 rushes that fast, that long, a
    1 comments 31 views last activity
  • Obviously you can’t shoot without ammo, but you should still be able to aim with it. You probably shouldn’t do that because you can’t shoot and it slows you down, but just think how funny it will be if you point your gun at a survivor and watch them run side to side panically trying dodge your shot only to realise “wait a minute, he’s not even loaded!” Trickster is buffed, Huntress is getting bu
    1 comments 61 views last activity
  • No, I don’t dislike playing against him. I actually think he is one of the most exciting killers to loop, right up there with Bubba and Wesker. However, I do find in some situations it is almost impossible to avoid a down because how much easier and faster he can curve now. It’s kinda like Blight who can guarantee a hit if there are no connected tiles. IMO overdrive is mostly fine, but 1 second
    0 comments 61 views last activity
  • I thought if Pain Res is triggered when Deadlock is blocking the gen it will rob you a token and nothing happens, but today when I did this exact thing I’m pretty sure I heard someone scream. Am I living under a rock? Does Pain Res now work on the second most progressed gen when Deadlock is activated?
    8 comments 281 views last activity
  • I posted a few days ago expressing my frustration about how slow Trickster's throw rate is now. I thought it was a reasonable nerf and I just needed time to get used to it, but now the more I play the more I believe this is a complete design failure and sabotage to his lore. Old Trickster's ramping of blades represented his increasing desire for fame and attention as a Kpop star and swelling hung
    0 comments 81 views last activity
  • What I love the most about old Trickster is he could throw so fast like a machinegun. There was nothing more satisfying than to activate Main Event and shoot a rain of knives downing anyone standing in my way. New Trickster is definitely stronger and more enjoyable in many aspects, but how slow he throws just doesn't feel right. I understand it's a reasonable nerf considering how many buffs he's
    0 comments 31 views last activity
  • Think about it. WGLF requires unhooking, taking protection hits, pallet saving and flashlight saving just to give endurance ONE TIME to ONLY the person on the ground, while Buckle Up doesn't need anything and gives BOTH survivors endurance. How does this design make any sense? Before you ask, no, increased healing speed to the person on the ground is not worth it. IMO these two perks should swit
    5 comments 342 views last activity
  • This is a simple change to the anti camp system but I think it will drastically improve solo queue experience. I can't remember how many times when the killer were camping and I could've unhooked myself if my teammates didn't rush to the hook and stop the process. The same should also go to the perk Deliverance. If a survivor with activated Deliverance is hooked, their self unhook bar should fill
    2 comments 71 views last activity