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SheKimochiTTV

SheKimochiTTV

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SheKimochiTTV
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  • I was thinking of the idea of a survivor perk that is similar to the reassurance but in this case it depends on the game play of the killer. This will get rid of killers that camp on hook. This could be a perk that can be activated by completing a task, and in turn the killer won't be able to stay in a certain radius or the survivor will get automatic reassurance until the killer leaves to a ce
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