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ShadyNeo

ShadyNeo

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ShadyNeo
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  • I always think that botany knowledge is a really handy perk, it works for healing others and med-kit self heal, and this perk alone can basically cancel out sloppy+thana at once if the killer has it. But I think there is a little problem with the efficiency part, I'm not sure if the devs know it. Med-kits in the game basically use 8 charges as one unit, the kits have 16, 24, 32 charges as defau
    3 comments 51 views last activity
  • I wonder if I hit a bottle right before I hit someone healthy, does the slow affect the injury sprint burst? I always throw a bottle before a free hit, but not sure if that actually buys me some distance. can anyone confirm? thanks
    0 comments 32 views last activity