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SensualShamus

SensualShamus

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SensualShamus
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  • Ok so I posted I think in August or something last year praising the devs for the game mode, and subsequently lamenting it being removed and promising to return when the mode comes back. A friend told me it was back recently and I only recently remembered, so I've checked in today and found out the mode was out only briefly in November and now its gone again. I'm a bit disappointed as I thought
    7 comments 861 views last activity
  • I love DBD. It's definitely in my top two played games of all time. However, like all games eventually the shine starts to wear off and things get stale. Up until recently I hadn't played the game in almost a year. The moment I heard whispers about this mode I was immediately hyped. The increased map size, the OG killers, and the chaos of 10 players sprinting around gave me the highs I had when
    4 comments 141 views last activity
  • Ok, so just played a game with a killer that done nothing all game. Camped a hook on 3 gens only to get gen rushed and finish with 1 kill. I thought, "well that worked out well didn't it?" Only to find that somehow he has ended up with more bp than 50% of the team. There should be more bp penalties for camping, does anyone agree with this? I mean it would probably make little difference in putti
    6 comments 191 views last activity
  • 0 comments 21 views last activity
  • Been OP since the beginning, nothing is ever done. Actually got buffed considering the reduced movement cooldown after hitting survivors. Have decided to purposely die on hook/dc from now on. That's actually so much more fun than actually playing against them.
    1 comments 61 views last activity
  • Been playing a bit with this build just for the fun of it, but it really is bad. I think the reason why it is as bad as it is is due to the amount of perk slots it requires to make a self-save remotely possible - 4 perk slots. My suggestion isn't radical, simply combine any two of the three perks: Tenacity, Power Struggle, or Flip Flop. Unbreakable is obviously strong enough on it's own, but th
    1 comments 41 views last activity
  • Yes, this is the 100000000th time someone has said this. Don't understand why it is so hard for the devs to actually do something about this killer. Who is sleeping with her? Every game it's an insta dc.
    7 comments 81 views last activity
  • I think it's time Behaviour looks at refreshing the survivor items. Maps are pretty much pointless now - nobody uses them. Keys are pretty ineffective too now so we could do with less of them. Basically I feel that they should just get rid of several items and offerings. My inventory would make a hoarder proud, so much junk that will never be used. I really think a new sabotage toolbox should
    8 comments 131 views last activity
  • It's the only killer that is truly broken and never seems to get addressed. When the game starts I find myself pondering how many gens we can finish before we meet our inevitable doom. A match against a nurse with a decent grasp on how to play her is so often hopeless. And I can deal with certain characters being stronger than others, that's normal, but it's the mechanics. IT IS SO MISERABLE TO
    10 comments 171 views last activity
  • It's a fun perk, but I think one or more of these suggested changes could make it more viable. 1. Cooldown initiates after the hook has been fully sabotaged - choosing the right hook is often a guessing game and this would allow the player to cancel the action and switch hook if the killer changes direction. 2. Hook visibility - Perhaps allow the survivor see hooks when a player is downed, inst
    23 comments 361 views last activity
  • 18 comments 191 views last activity
  • Is there an item, perk or add-on I'm unaware of? He's already an S-tier killer with high mobility. I can't understand why he would have the ability to one-hit survivors without proccing an exposed perk. I was so outraged at the time that I killed myself on hook and then left, so I didn't get a look at his build. Can anyone help?
    4 comments 92 views last activity