Secreted
Secreted
About
- Username
- Secreted
- Joined
- Visits
- 71
- Last Active
Discussions
-
Hello everybody on these forums. I am suggesting a rework to this perk, since the current one simply does not work and cause its intended effect. I won't go very in-depth here since there are hundreds of posts and videos out there explaining why NOED actually discourages people from cleaning Totems, since unless you are a coordinated SWF, you will never be able to prevent it from happening. It al0 comments 31 views last activity
-
Everyone has had those games where they last a lot of time and you still lose horribly, but manage to pip up. Or as Killer when you get a 4K too fast since the Survivors are bad and depip. The system doesn't work. For Killer, simply making the system 0 or 1 Kills - Depip, 2 Kills - Black pip, 3 Kills - One Pip, 4 Kills - Double Pip would be a thousand times better than the current system, and ple2 comments 31 views last activity
-
On paper, Lucky Break may not sound like such a bad Perk but in reality it only has one use and it is to use it along Iron Will. That is because Lucky Break is nerfed Iron Will in all ways. Not having any Blood spillage, means nothing as long as your character is making any sounds. That is why you need Iron Will to make any use out of Lucky Break. In hindsight, instead of being an alternative to3 comments 351 views last activity
-
As of right now, if a Survivor successfully Unhook themselves, but the Unhook caused them to lose enough progress for their Hook bar to go below 50 %, the next time they are hooked they will automatically skip the Struggle phase and be sacrificed on the Hook. This should not be a thing. Successfully unhooking yourself should not consume any Hook bar progress. This means that upon a successful u2 comments 52 views last activity