Scully162
Scully162
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- Scully162
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Discussions
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Change 1 - Do not allow DH to be used from a standstill. At present, a survivor can just hold their run key and activate DH from a stand still. Under the activation requirements, it says that *while running* survivors can..., not "While stood still" and yet they can still activate it while stood still? It seems unfair that the activation requirement can be cheesed in this way and seems sort of ch17 comments 141 views last activity
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So, it has become meta that survivors (I'm guilty of this too) 99% the gates in order to have unlimited time in the end game, allowing them to unhook, heal, teabag and all that jazz with no pressure or penalties for doing so. This 99ing of the gates allows survivors to completely mitigate the pressuring effects of EGC with no consequence (ignoring being downed for chilling in the match after all1 comments 31 views last activity
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I just played a game as Huntress and used exhaustion hatchets. I ended up Lery's, but pulled it back after a difficult game with a 4k. In the post game/comments, someone decided to rant about how immoral and toxic exhaustion addons are. Can I ask why people think this? Exhaustion perks should be used as a tool and shouldn't be relied upon in the first place, so I don't understand why in this sit26 comments 292 views last activity
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In one match I had the joy of half the map only having 2 pallets where there should have been many more (the structures were there but no pallets and no splinters, either.) Later, I had the joys of being hit from around 5-10m away (post-lunge distance) and even the killer said they had no clue how they kept hitting me from so far away since they were nowhere near me on their screen when they hit8 comments 142 views last activity