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Rokitlaunch

Rokitlaunch

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Rokitlaunch
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  • I know its asking for insanity to post on here but I would love anyone else considering this. Part of what can make many player's game experience negative is the idea of "wasted" games. The progression systems are many player's primary goals and method of engagement. Smoothing the varied amplitudes of blood point gains so that optimal advancement comes from high-interactivity and closer games ma
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  • Remove Perk Tiers and have survivors share item/addon inventory. I -assume- this would be easy to implement. The database that tracks values for survivor Items/Addons and the perk DB could be edited (assuming your DB has strong command editing language like SQL.) Making each separate survivor's Item/Addon DB the same DB should be simple enough. You might even save memory as you will only need
    1 comments 11 views last activity