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Red_Viking

Red_Viking

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Red_Viking
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  • Dear BHVR, I really love the design on Nemesis but one detail is throwing me off. The tentacle moves very unrealistic - like it's very light and would not be able to injure someone. The approx. weight of a tentacle like this must be more like muscle and thus pretty heavy. It is moved by the Nemesis at will so the muscles within the tentacle have to contract to move it. Long story short: Maybe
    2 comments 21 views last activity
  • I just read through the Dbd-subreddit and empathised with people complaining because they get looped infinitely as killer or go down instantly as survivor. I thought that a lot of problems could be fought if there would be a good place within the game to practice chases. If the killers get better, there would be no need for camping and tunneling. Also survivors showing their superiority wou
    5 comments 81 views last activity
  • Survivor: James Sunderland Killer: Pyramid Head Killer-Mechanic: Nurse-Speed, maybe even slower, ultra-wide Range. There are 5 Pyramid Head Incarnations on the map starting randomly somewhere on the map. You may switch between those at any time and move one of them at a time. The others stay where there are. Whenever a survivor comes within range, you get a notification and may jump into the in
    0 comments 11 views last activity