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Proxi

Proxi

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Proxi
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  • Apart from the huge pile of bugs the newest killer "the twins" already got, I just encountered the most horrible one yet. Played on Stranger Things map. After releasing Victor my camera was sideways permanently (not like the usual 1 second). Walking was off, I tumbled left and right couldn't walk straight. Switched back to Charlotte but couldn't move or swing. Switched back to Victor and all my
    1 comments 31 views last activity
  • Hey, here my list of bugs I personally encountered since the latest chapter release. I won't have screenshots on them, but I try to give as much information for each individual bug. Victor stuck on the ground after releasing from Charlotte - well known bug Victor's camera sideways for a short time after switching to him - well known bug Victor's lunge not working upwards stairs - you get in
    2 comments 41 views last activity
  • As the title says we encountered a totem that couldn't be reached. In our case it wasn't affecting gameplay too much. But that could've also been a very strong HEX totem which would've ruined that game. Map: Coldwind Farm - Rotten Fields Obstacle: Harvester Machine
    0 comments 41 views last activity
  • I do think Trapper is still one of the worst killers currently, just because his ability "his traps" still have so many flaws. Yes he got a tiny rework but that didn't fix his core problems so I'd like to suggest some changes. The Trappers biggest problem is the time you spend at the start to get to your traps and setting them up, often you lose one gen to set up only 2-3 traps. Another problem
    1 comments 21 views last activity
  • Hello, I was thinking about how cool a perk would be that spreads scratch marks everywhere so the killer gets confused and you can make plays as survivor. To make it fun it should be an perk that you activate yourself like "dead hard" or "pebble". So another exhaustion perk would be my suggestion. Here some different approaches on how to implement it: after activation you "shoot" a line of s
    10 comments 171 views last activity
  • Hey, didn't play much the last weeks but todays eve I wanted to jump into some games. I played 4 games of killer and the last 2 (where I was playing as trapper) randomly crashed mid game. I rarley (once a year) experience a crash in dbd so this is a bit concerning to me. Do you guys get these crashes too? For me I suddenly get like 1-2 frames lag and then it crashes. Well I'm done for the d
    0 comments 12 views last activity
  • Yes I hear you are working on the DC issue every stream but I don't see people getting punished for it at all. I think the problem lies in the ability for dc'ed players to just be able to queue up again. And that*s where I would start fixing this problem! A lot of other games already have this, when where you leave a running match you get punished with a 5 minute timer you have to wait out until
    Mod
    2 comments 52 views last activity
  • There are disconnects everywhere in this game. I've been watching this for at least a year now, hoping to hear anything about punishing rage-dc's in this game. BHVR-Team said they would track dc's and start banning people that have too many dc's in comparison to their games played. But I've never heared about somebody getting banned in this game, not even temporarily. Yesterday I had 3 games in
    5 comments 122 views last activity
  • Hey guys, I was thinking about the perk system that is currently in place and how random it can get. Sometimes you have to go far beyond level 50 with a character to get the perks you want if you have all teachables unlocked and even further to max all perks. It is a serious grind and I've also heared the devs talk about it and that they wanna improve it. So here is my suggestion to balance and
    3 comments 83 views last activity
  • So my suggestion is that the DBD-devs should make it so event skins will only be obtainable throughout the according event each year! What I noticed is a trend that event skins will appear in the shop as well as being obtainable through gameplay so why don't make them more exclusive by only unlocking them during that event period? This means that for example the Halloween skins (last event) wil
    14 comments 142 views last activity
  • So my suggestion is that the DBD-devs should make it so event skins will only be obtainable throughout the according event each year! What I noticed is a trend that event skins will appear in the shop as well as being obtainable through gameplay so why don't make them more exclusive by only unlocking them during that event period? This means that for example the Halloween skins (last event) wil
    41 comments 1,663 views last activity