PrettyFaceKate
PrettyFaceKate
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- PrettyFaceKate
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Steps to reproduce: Load into a game as the Dredge. Start a chase with a survivor. Initiate your power and hold it while chasing (you're also building bloodlust during that). Teleport back to the remnant whenever you want. You will keep whatever tier of bloodlust you have gained and also any time you spent building up to the next tier. Additional info: Character played: Dredge. Perks p0 comments 21 views last activity
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Here's a summary of my experience on everybody's favorite hot topic of the day. Needless to say, after experiencing the new matchmaking first-hand, I am highly skeptical and the rank system was working better in my case. It's from the killer side. I've only played one survivor match and let's not even go there. Here's a quick run-down. I've been playing nothing but Myers today. First time since3 comments 71 views last activity
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I apologize for the lengthy description, but there were all sorts of sound issues I encountered in this match. I got injured by Freddy. My character suddenly was producing grunts of pains despite my Iron Will tier 3 and no Stridor in the killer's loadout. After getting healed, I was joined by a Claudette on a gen. I noticed she was producing grunts of pain. I emoted and she left the gen and I0 comments 1 views last activity
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Watching the video of his reworked power in action, his sprint lasts a lot longer. I really want to test if a rescued survivor can be hit twice through BT while they run away, i.e hit upon unhook, catch up during and after their speed boost and hit them again. Unless they get to a vault or a pallet, of course. If it's possible, then my boy Bubba is still the camping king and this should be known0 comments 31 views last activity
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I just saw this on dumpster fire... ehm... on reddit. Apparently, it's legit, but don't quote me on that. I won't add much myself. I think it might have a mild effect on very new players who don't understand the game, but that's about it. Otherwise, 'unnecessary' (lol) facecamping is done with trolling intentions. So, this does very little to tackle the real problem.3 comments 181 views last activity
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I just came back from a few Nurse games. Temple of Purgation and Father's Campbell were a nightmare to blink inside and outside the main buildings, let alone up and down. I legit got stuck in place in most directions and blink charges. Pale Rose, Rancid Abbatoir and Ironworks seemed fine. I know there aren't that many Nurse players left, but I'd like to know if anyone else has encountered probl6 comments 31 views last activity
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With the changes that are incoming, I think it would be nice and helpful to make it available to the community a fresh round of stats. Yes, I know everybody had their own opinion about the previous batch of stats and that's all fair, as far as I'm concerned. However, I would also be able to form my own opinion about how new Ruin and the other changes affected the game before other variables (i.e2 comments 11 views last activity
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Since I'm housebound because of Corona in the streets and I always see the same topics pop up in the front page, I thought I might as well do something different, instead of getting burned out playing. I'm willing, if anybody is interested, to offer the perspective of someone who's there, does that in the red ranks for real and who's ready to get under fire for my views. I feel it would be a good12 comments 241 views last activity
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With the upcoming Ruin 'changes', Surge becomes basically the worse Ruin. Yes, Surge is not a hex, so it can't be cleansed. Regardless, the limited range, the cooldown, the basic-hit condition and the lack of synergy with other slowdown perks (including the new Ruin) make it the worst of the lot. I suggest removing the basic-hit condition and buffing the cooldown to 40/30/20. Just my 2 cents.1 comments 21 views last activity
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This is based on my own experience trying this challenge and I think it's a simple change without any exploit potential. Suggestion: make DCs during EGC count toward the challenge. Background: I was facing a 4-person SWF (they were all from the same country, played coordinately and had Object of Obsession). I got everybody on death hook, sacrificed the OoO player, then let them do the gens. I s0 comments 22 views last activity