Pigpen
Pigpen
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- Pigpen
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Discussions
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Any chance we could get some maskless cosmetics for some of the older killers? Legion, Huntress, Trapper, and Nurse are the only non-licensed killers that cannot remove their masks. Oni got a maskless cosmetic a while ago. Just saying it'd be nice.1 comments 81 views last activity
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So I was playing against a Pyramid Head the other day on PS4 and when he would use his power across the map it sounded like a gunshot. When he approached me it was Deathslinger's heartbeat and chase music. His power sounded normal during chase, but from a distance was a gunshot. This has happened twice since the latest patch. Two different matches. Two different people playing Pyramid Head. Both0 comments 71 views last activity
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If you haven't noticed, a lot of people are unhappy with the state of Decisive Strike. Everybody has different reasons why they hate it. I personally don't care if a survivor jumps in a locker with DS, they're not doing any gens so what's the problem? If they're doing a gen in the killer's face with DS just down them, kick the gen, and move on. If they have unbreakable or get picked up by someone0 comments 1 views last activity
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Legion is my most played killer. I love 'em. Even though they are considered a low tier killer, I still think they are better than most people give them credit for. However, I think they are in need of a few tweaks and changes. If tuned correctly Legion could be so much more fun to play. Their biggest problem is how they are constantly being punished for using their power. There is no "right"2 comments 61 views last activity
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I've always been confused by how the DH perk icon will highlight and dim throughout the match. What's the point of this? Why can't it just be lit while the totem is still on the map and then go dim once cleansed, ya know, like almost all other totem perks? If you play with multiple totem perks it can become a little confusing to tell if DH is still in the game once totems start popping. Not a gam9 comments 141 views last activity
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This change makes him unplayable on console. I've been playing him since release on PS4 and been doing fine. Now, I can barely hit anything. Please revert the changes or at least add an additional sensitivity slider in the options exclusive for ADS with Deathslinger. You can't leave him like this!2 comments 71 views last activity
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So I've noticed a lot of people seem to be having trouble understanding how Deathslinger's reeling/wiggle mechanics work. Basically the direction you are moving while reeling determines the speared survivor's ability to wiggle. If the Deathslinger stands still or walks backwards the survivor will only be able to move left or right a small amount. However, if he moves forward while reeling the sur0 comments 491 views last activity
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You know it's coming, I know it's coming, we all know Mr. Billy is gonna get nerfed eventually. He's the only top tier killer the devs haven't "revisited" yet. So, what do you think they'll do to him? Add a fuel gauge, an overheat mechanic, or maybe just stuns and a cooldown? They stated during a stream about a year ago that him, leatherface, and nurse were in need of some love (actual quote lol)29 comments 871 views last activity
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I have a few ideas for the End Game Collapse and Hatch mechanics. End game collapse should begin upon completion of the final generator. As is, survivors simply 99% gates and ignore the EGC completely. Kind of makes the whole thing pointless yeah? I understand the killer can just open the gate, but usually when I play killer I'm a little busy chasing someone when the last gen pops. Don't really1 comments 11 views last activity
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So I recently completed all the challenges (Levels 1-4) for Tome 1 and the amount of tiers gained seemed a little on the low side IMO. Here's how many Rift Fragments each level rewards you... Level 1: 83 RF Leve 2: 74 RF Level 3: 80 RF Level 4: 63 RF You are also rewarded 10 RF for reaching the epilogue of each level. That's a total of 34 tier increases for all challenges completed. Of cour0 comments 12 views last activity
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I'm stuck at home sick, so here's some ideas for killer changes I'd like to see. This is gonna be a big one... Trapper: Start with all traps, obviously. Make setting traps less finicky and more reliable. It can take way too long to set a trap in a doorway because of how precise you have to be only to have a survivor simply walk around it. Not good. Also, toolboxes cannot be used to break traps,6 comments 52 views last activity