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MrGrizzly

MrGrizzly

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MrGrizzly
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  • I'm not telling anyone to stop playing what they are playing currently, that's just pure survivor/killer entitlement, but I have to ask, how do you keep using the same perks, over and over again..? For killers, you know the typical ruin/undying (nerfed obv, doesn't mean it's unviable) with like other meta perks for their killer, like bamboozle on bubba, or thana on legion, or even annoying addon
    10 comments 221 views last activity
  • I don't know if this is even brought up yet, but the whole "It is never clarified what counts as a win" thing is a bit of a wrong statement to make, as the "tutorial" basically says what counts to win as killer. Sure the thing is outdated, but "canonically" sacrificing survivors is still winning, assuming all 4 of course. Here's a screenie of the tutorial:
    29 comments 632 views last activity
  • **SO BEFORE YOU READ THIS ENTIRE WASTED POST:** So before posting this, I found out how many possibilities it can be in.. and looking at the fact how uh, "resourceful" the devs can be on some things, I doubt this'll have even a chance of happening . But you know I didn't want to make this post to go to waste, so I want people to suggest other ideas instead that can take this idea on something el
    2 comments 21 views last activity
  • Since sound is VERY important in DBD, how about adding a new perk that can help with mind games. After performing a basic attack on a survivor, for the next 15/20/25 seconds your lunge does not make a noise. What do you think? Just a random thought I had. (And yes, your lunge does not make a noise for those amount of seconds, not only the next one)
    4 comments 41 views last activity