LA2KMATT
LA2KMATT
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- LA2KMATT
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Discussions
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Now that I got your attention and before you tell me I’m crazy, here me out...these perks are the best counter to the biggest frustrations in the game. Killers who needlessly tunnel, camp, and slug (slugging is of course completely justified at the right time don’t get me wrong) in order to ruin a survivors experience should be punished. BUT—some changes need to be made to these perks to make it29 comments 381 views last activity
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I’m not sure if it’s just me or the snares are just kinda buggy at the moment, because whenever I place a snare by a window (exactly right on it or 2-3 feet next to it), it doesn’t force a slow vault despite the survivor being affected by the snare! Is this a glitch/bug? Or are there perfect snares placements by windows I don’t know about? Also, any tips on placing snares optimally during palle2 comments 61 views last activity
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The goal for these suggested changes is too better everyone’s experience in the game, and there are such perks that are available that I feel should be apart of the base kit of the game that both sides should be able to utilize without needing to equip said perks. Let’s start off with survivors... Survivors: Kindred, Wake Up (without the increase in exit gate open time), aftercare, and f1 comments 61 views last activity
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The goal for these suggested changes is too better everyone’s experience in the game, and there are such perks that are available that I feel should be apart of the base kit of the game that both sides should be able to utilize without needing to equip said perks. Let’s start off with survivors... Survivors: Kindred, Wake Up (without the increase in exit gate open time), aftercare, and f0 comments 21 views last activity