JimboMason
JimboMason
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- JimboMason
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8 comments 51 views last activity
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Since Dead by Daylight released their Player Satisfactory Survey, I would like to know what the general community response was, and also some of the responses of the community, just so I can see people's opinions (please be civil, criticism is allowed but don't be a jerk).0 comments 51 views last activity
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like cmon nea is the entity and cheryl, well, is cheryl15 comments 201 views last activity
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When will the winter sale come out, that is all, thank you, merry bruhmas.3 comments 141 views last activity
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Alright, hear me out. When playing Cheryl, the player should be hearing static noises instead of a heartbeat. As the killer gets closer, the static could become louder, just as the heartbeat speeds up. I feel like this would fit Cheryl, since static noises are used to indicate when an enemy is nearby in the Silent Hill games. What do you guys think ?11 comments 91 views last activity
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Alright, I'm gonna keep this as short as I can cause I don't have the time to write an essay's worth of information. For some time now, I have been noticing that there is a barrier on how information is passed between the community and the developer team, and I wanted to ask: Why is it that important information, including balancing is seemingly neglected, or just left unnoticed? Is it someth2 comments 41 views last activity