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Jeoz

Jeoz

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Jeoz
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  • Yeah i am another player salty with the distortion nerf, but i want to be more constructive with my feedback, and yes this is my second attempt to being heard, English is my second language and some parts of this pushed my knowledge, i hope it still understandable. Technician In addition to its other effects, it stop you and other survivors from screaming, and it hide the auras from you and ot
    5 comments 103 views last activity
  • is the same buff idea for both, to become undetectable and stopping the survivors from screaming while healing for BTB, and while doing gens for technician, a sharing both perks effects with any cooperating survivor, and with the survivor being healed, also the buff could last some seconds after completing the heal/gen (only completing, not if stopped unfinished).
    0 comments 11 views last activity
  • there are way to many ######### that don't like when someone hide, no matter the reason, and is unfair they had the ability to just trap other, and killers are such an ######### than they never hit the ######### snitch, i just did 2 of 3 gens we finished alone, and i hide from bbq it was just going to be for 4 second, and get an ######### that decide to throw the game just trap me, we had everyth
    0 comments 21 views last activity
  • the 2 worst part of being trapper are survivors constantly disarming traps, and survivors escaping to fast from the traps, and this could be solved by making it so survivors inside the trapper terror radius cannot disarm, and trapped survivors cannot attempt to escape nor being free from traps for 6+ seconds while inside the killer terror radius, this would make playing trapper way less stressful
    0 comments 1 views last activity
  • and from every killer info perk, killers should have to look for survivors, not have any kind of mechanic that just reveal the survivor position, hiding is part of the fun of the game and i shouldn't have to expend 2 perk slots just to deal with perks and add-ons that the killer maybe will have, maybe not, at least killswitch ultimate weapon, or buff calm spirit, take away that penalization to to
    7 comments 121 views last activity
  • Whatever reason, if is a longer than pee, the crows are already there when am back, normaly because phone calls, but just any pause a need to do, to, they are way to fast, 100 seconds past way to fast, if one is unlcuky 60 seconds is enoguh, the forst crow should appear after 120 seconds, no one with a life can secure they're not gonna need a litle pause in the middle of the game, i understand wh
    4 comments 61 views last activity
  • not exactly, but when there is one survivor slug, one standing and 2 dead, let the hatch wait 15-20 seconds before opening if the slug survivor is still on the ground, if is on it feets, carried or hook, then the catch would stay close until there is only one survivor left, but, please stop killers from slugging for the 4k, is annoying waiting for the other survivor to bleed out, they are making
    4 comments 61 views last activity
  • spine chill light up just by the killer being 36 meters or less away from the survivor, but it ended being kinda fair, 36 meters is a lot, and working this way doesn't tell the survivor if the killer is coming, chasing someone else or just passing by. if spine chill still needs to be nerf. I would like to suggest that it work as it used to be, but without the vault bonus, and doesn't turn on if
    4 comments 131 views last activity