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ItzNobody

ItzNobody

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ItzNobody
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  • Just managed to purchase all the add-ons available for The Twins, unfortunately their add-ons are as powerful as those available for The Demogorgon, The Executioner, The Pig, and The Legion. Meaning, they fail to impress or leave enough of an impact to be worth using, in my opinion of course. Most of the add-ons add a status effect for less than 20 seconds, none of them enhance the gameplay enoug
    1 comments 61 views last activity
  • Just managed to purchase all the add-ons available for The Twins, unfortunately their add-ons are as powerful as those available for The Demogorgon, The Executioner, The Pig, and The Legion. Meaning, they fail to impress or leave enough of an impact to be worth using, in my opinion of course. Most of the add-ons add a status effect for less than 20 seconds, none of them enhance the gameplay enoug
    0 comments 211 views last activity
  • It's very brief, quick and to the point. I do not wish for negativity just honesty, but please share what you believe are some of the "less popular" perks in Dead by Daylight and if you can, offer an idea or suggestion of how you would buff or rework it? A few examples being Monstrous Shrine and Up the Ante.
    8 comments 51 views last activity
  • I'm going to keep this post brief and to the point, I do not believe the buff awarded to The Executioner in the future will be enough to compensate for his nerf. Allow me to explain. These are the changes The Executioner will be receiving soon. Increasing the delay after cancelling Rites of Judgement before Pyramid can attack. Decreasing the delay after attacking with Punishment of the Damne
    71 comments 2,491 views last activity
  • Lot of people be sayin' the Slinger ain't got no counter. Wait, this fella here? This guy? The gun-tootin, harpoon-spearin, deep spittin, quick scope'n, violin stringin, gee-tar playin, Micah's redemption, Texas Dallas Cowboy? In my opinion, he's quite fair in theory. Allow me to explain. First, we look onto his Pro's: His weapon gives him a bit o
    127 comments 4,231 views last activity
  • Imagine if you will, that the developers have agreed to put up a poll listing every perk available for both Survivor and Killer that we have before the release of the Blight. Which perk in your opinion would you like to be changed first? Feel free to elaborate and include more than one perk if you wish, and please let us keep this discussion civil and reasonable. Thank you ๐Ÿ™‚
    26 comments 311 views last activity
  • 'Cruel Limits' is a killer perk belonging to The Demogorgon. Each time a Generator is repaired, all Windows and Vault Locations within a radius of 24 meters from the completed Generator are blocked for all Survivors for the next 20/25/30 seconds. If you feel a sense of deja vu reading this post, it is because I have made one before regarding Cruel Limits
    4 comments 81 views last activity
  • 'Cruel Limits' is a killer perk belonging to The Demogorgon. Each time a Generator is repaired, all Windows and Vault Locations within a radius of 24 meters from the completed Generator are blocked for all Survivors for the next 20/25/30 seconds. If you feel a sense of deja vu reading this post, it is because I have made one before regarding Cruel Limits
    0 comments 21 views last activity
  • To be clear, to my recollection we only have two Legendary skins, one for Cheryll Mason and one for the Oni. Linked Skin Sets include the Silent Hill Collection and Nea Karlson's new skin (can't recall by name currently). What are your thoughts or feelings in regards to these 'new' inclusions to the game? Do you feel the price range is worth the content of the Linked Sets or Legendary Skins,
    26 comments 191 views last activity
  • Imagine if you will that the developers decide to reward the fans for sticking with them for four years by giving them the option to select what comes next for Dead by Daylight. There are a myriad of things we would all like, from buffed perks to new chapters and new maps, but for this occasion you can only select one. Which change appeals to you the most, what would you say sounds most urgent to
    19 comments 181 views last activity
  • Killer - The Nemesis Killer Power - Exterminate The Nemesis pursues and hunts every Survivor on his path by any means. Start the trial with an empty power gauge that passively charges over time. Once the power gauge is full, Aggressive Pursuit can be activated. SPECIAL ATTACK: Evasive Encounter Hold the Power button to activate, then press the Attack button to unleash a tentacl
    14 comments 602 views last activity
  • The Public Test Build for the new incoming changes for The Hillbilly and The Cannibal are available now. For those who have played and tested these new changes, what are your honest thoughts? Tell us about these new features, the good and the bad, and feel free to elaborate for the rest of us.
    3 comments 91 views last activity
  • Before I begin, I have made this post before on General Discussions and am posting again under Feedback and Suggestions in hopes of getting the attention of our developers of Dead by Daylight. This is not to say my proposed idea should be made, but rather to spark interest in making a change for the perk being discussed. Also I originally intended this post to be made in Feedback and Suggestions,
    1 comments 71 views last activity
  • Before I begin, I have made this post before on General Discussions and am posting again under Feedback and Suggestions in hopes of getting the attention of our developers of Dead by Daylight. This is not to say my proposed idea should be made, but rather to spark interest in making a change for the perk being discussed. Also I originally intended this post to be made in Feedback and Suggestions,
    14 comments 401 views last activity
  • Before I begin, I have made this post before on General Discussions and am posting again under Feedback and Suggestions in hopes of getting the attention of our developers of Dead by Daylight. This is not to say my proposed idea should be made, but rather to spark interest in making a change for the perk being discussed. Also I originally intended this post to be made in Feedback and Suggestions,
    2 comments 111 views last activity
  • Before I begin, I have made this post before on General Discussions and am posting again under Feedback and Suggestions in hopes of getting the attention of our developers of Dead by Daylight. This is not to say my proposed idea should be made, but rather to spark interest in making a change for the perk being discussed. Also I originally intended this post to be made in Feedback and Suggestions,
    9 comments 1,911 views last activity
  • Before I begin, I have made this post before on General Discussions and am posting again under Feedback and Suggestions in hopes of getting the attention of our developers of Dead by Daylight. This is not to say my proposed idea should be made, but rather to spark interest in making a change for the perk being discussed. Thank you for your time, and I hope you enjoy the following.
    6 comments 171 views last activity
  • It is a most honest and sincere question I feel should be asked to you, the community. What would it take for YOU to leave Dead by Daylight? For YOU to play something else, what would your breaking point be? This is not to promote leaving the game, it really is just the simplicity in asking this question out of curiosity for the response. I will not argue with your replies, and I would polite
    19 comments 201 views last activity
  • 'Poised' is a perk belonging to Jane Romero. After a generator is completed, you leave no Scratch marks for 6/8/10 seconds. Poised is in my opinion, a tad bit underrated. It has some uses in specific situations, however its low usage is completely understandable. Poised is a situational perk, situational perks require specific conditions that can be out
    42 comments 1,381 views last activity
  • Simple question, am I able to change my username on this forum website, or would it require me to make a new account simply to change my current username?
    Mod
    3 comments 61 views last activity
  • Recently we have received a hotfix for Dead by Daylight, in which Executioner's Cage of Atonement ability has been altered. Although I agree with the reason behind this change, I feel it should have been reasonable to compensate for this change and improve The Executioner's power. Allow me to explain. The Executioner is Dead by Daylight's spotlight killer in their most recent chapter, Silent H
    17 comments 541 views last activity
  • 'Remember Me' is a perk belonging to The Nightmare. You become Obsessed with one Survivor. Each time you hit your Obsession, you increase the Exit Gate opening time by 4 seconds, up to a maximum of 8/12/16 additional seconds. The Obsession is not affected by Remember Me. Remember Me was once the most powerful obsession perk for killer in my opinion. When first released, Remember Me used to incre
    0 comments 31 views last activity
  • 'Mindbreaker' is the killer perk belonging to The Demogorgon. While repairing Generators with less than a 50% repair progression, Survivors are afflicted by the Exhaustion Status Effect. Any existing Exhaustion Status Effect timers are paused while the Survivor is repairing a Generator. After ending the Repair action, the Survivor is afflicted by the Exhaustion Status Effect for 1/2/3 second(s).
    0 comments 41 views last activity
  • 'Cruel Limits' is a killer perk belonging to The Demogorgon. Each time a Generator is repaired, all Windows and Vault Locations within a radius of 24 meters from the completed Generator are blocked for all Survivors for the next 20/25/30 seconds. Cruel Limits is a unique concept in of itself, a perk which reacts to the Survivors completing their objecti
    15 comments 1,282 views last activity
  • 'Forced Penance' is a new killer perk belonging to The Executioner. Survivors who take a Protection Hit are inflicted with the Broken Status Effect for 40/50/60 seconds. Forced Penance has some synergy with the Mad Grit Build, allow me to elaborate. The Mad Grit Build requires the following perks: Agitation, Iron Grasp, Mad Grit, Hangman's Trick. Replacing Hangman's Trick with Forced Penance re
    6 comments 142 views last activity
  • 'Trails of Torment' is a new killer perk belonging to the Executioner. After kicking a Generator, you become Undetectable for 16 seconds. During this time, the Generator's Aura is revealed in yellow to all Survivors. Trail of Torment can only be triggered once every 80/70/60 seconds. I believe a lot of players will agree when I say that removing the Generator's Aura reveal would be all that is r
    9 comments 201 views last activity
  • The new killer The Executioner has been released for some time now, and I am really enjoying him as is. With his release came a cosmetic outfit called The Corrupted. However, it is a one-piece cosmetic, and can not be customized like other cosmetics can. This so far is the main reason holding me back from purchasing, as I feel needlessly restricted with this inability to mix his cosmetics. I was
    1 comments 71 views last activity
  • It used to be the best Obsession Perk for Killers when it first released, increasing the gate opening speeds up to 30 seconds for the Non-Obsession Survivors. Now that it only raises the time by 16, along with the buffs to Save the Best for Last, Dying Last, the inclusion of Nemesis that pairs well with Play with Your Food and Rancor, Remember Me had gone from the best to the worst Obsession Perk
    1 comments 31 views last activity
  • Just reduce the number of Protection Hits to 2, that is all I ask Behavior. It doesn't break the game and it wouldn't immediately become meta I promise you. I love the idea of using it more than once, but as of yet I haven't been able to do that. Test it on a PTB if you must, just plus think about the idea. Pretty sure people overreact to it breaking the game if it was usable again. Thank you.
    18 comments 122 views last activity
  • Buckle up: To prepare oneself for something exciting or intense. Buckle Up is a personal Ash Williams perk that currently allows the user to determine a dying survivor's recovery progress by intense aura reading of a range of 48 meters. When healing a survivor from the Dying state to Injure, both players can see the Killer's aura for 4/5/6 seconds. A week prior I had proposed an idea to buff t
    9 comments 281 views last activity
  • Open Handed is an Ace Visconti perk that increases aura reading range by up to 8 meters. In its current use, the perk is left behind as a support perk that is unnecessary and remains as an undervalued asset. As I have done so for Ace's other personal perk, I wanted to propose a rework that I've had in mind for a long time now. The idea may not be perfect, but I am confident if I were in charge
    4 comments 211 views last activity
  • So, as a long time fan of Dead by Daylight I've had my fair share of contemplating and discussing the value of perks, and how aside from the top five, most of the survivor perks are thrown under the bus or just underutilized. So I made up a few rework ideas to some perks I'd like to share. In its current state, Up the Ante Grant's 3% bonus luck to all survivors. Luck only affects unhooks
    0 comments 21 views last activity
  • So, as a long time fan of Dead by Daylight I've had my fair share of contemplating and discussing the value of perks, and how aside from the top five, most of the survivor perks are thrown under the bus or just underutilized. So I made up a few buffs to some perks I'd like to share. Enter Ace In The Hole, at it's current state it guarantees an add on will be attached to any item you find from
    0 comments 11 views last activity
  • I had made this post focusing on Mettle of Man which you may find on the PtB feedback section. However I have listened to enough opinions to have a better idea on how I would propose Mettle of Man should be set upon release of the new patch. Previously I had suggested to add safe hook rescues to the requirements for gaining tokens, and have received plenty of feedback stating that it was tried t
    7 comments 61 views last activity