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Fugue_State

Fugue_State

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Fugue_State
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  • Howdy folks at BHVR! First off, I love your game and I'm always looking to build new and fun experiences for players, from challenging to relaxed. I love building auto-claw maps that pull the raider through hazards and create near-death experiences to keep them on the edge of their seat throughout ( see my recent reddit post , and associated video demoing the map ). I've created three of thes
    0 comments 11 views last activity
  • So, I'll jump straight to the chase. I keep making bases and no one ever dies, no matter how clever my trap combos. I've got death coming non-stop from every angle and no matter what happens the raider always, always , just barely sneaks out alive. Not only that, it's poor Harvey who always comes up short!! Can anyone tell me what I'm doing wrong? https://www.youtube.com/watch
    6 comments 91 views last activity
  • Currently, we have a problem. There is a dearth of well designed bases active at any given time. This hurts raiders, because there is no fun content for them to raid, and it hurts builders because it results in a decreased player base leading to fewer raids on their outposts. I believe the devs designed a really good game here, but I don't think they put enough thought into player psychology w
    2 comments 31 views last activity
  • 3 comments 61 views last activity
  • I'd love to have more social options within the game. Especially the ability to subscribe to specific builders. Even if subscriptions like this only allow you to socially raid a base, I think this would be a great way to reward creative builders (whether they be artistically inclined, or just create really fun outposts to raid). It would also be rewarding to raiders (giving them the ability
    1 comments 11 views last activity