Fropps
Fropps
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- Fropps
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Discussions
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Alright, so a new Scott Jund video dropped today (link here: https://www.youtube.com/watch?v=w2Hcw6Q1AmU ), where they lament the fact that tournament play has no skill expression because of the balance of resources in the game. In short: Survivors drop pallets immediately because the rest of their team is playing efficiently and they can finish the game before they run out of resources Kil0 comments 11 views last activity
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I love playing DBD, but the way the struggle phase is currently designed prevents a whole swath of people from enjoying it too. For those not in the know, some people have trouble mashing buttons repeatedly. These people also generally have trouble with Quick time events in other games, but as a whole, games have been moving away from requiring inputs that these people just can't do. Everyone k1 comments 42 views last activity
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Deep wound is a mechanic that is meant to waste survivor's time and create pressure for the killer. It's meant to be an incentive for the killer to target other survivors and reward the splitting of focus. It does this by not ticking down while you're chasing a survivor that has it. In theory, this should mean that the optimal way to play the legion is to stop following one survivor and switch28 comments 241 views last activity
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In the devstream or youtube video a while ago, the devs mentioned that they were making an addon pass where each killer would get a normalized amount of addons in each rarity. Obviously, I go straight to thinking about ideas for ultra-rare addons for the killers who only have one (or none). Here's my one contribution: Huntress: Mother's Hatchet Whenever you hit a survivor with a hunting hatc0 comments 21 views last activity
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I love the painted river rock. It's my favorite item in the game. Just look at it, it's beautiful! I also think that removing the common and uncommon map offerings was a good thing. They were filler items that nobody used and it felt bad to use one and then not actually get the map. What I propose is that these offerings are brought back as variants of the current map offerings. fo0 comments 111 views last activity
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In the far future we shall have balanced perks, so the prophecy has foretold. I come up with ideas for perk balance all the time, since we finally have a forum, I think I should share my best ideas so far. Fully-fledged perk balance ideas Self-Care: While Self-Care has at least one token, unlock the ability to heal yourself without a medkit at 50% speed. Gain a token by cleansing a to9 comments 131 views last activity