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FatallyIconic

FatallyIconic

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FatallyIconic
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  • Fashion for female survivors is a lot easier to create more variety for because it's more "socially acceptable" Take a look at female cosmetics compared to male ones. We have bright coloured hair of all different unnatural shades, A variety of dresses, tops and pants that are different shapes, cuts and sizes. Short shorts, skirts, crop tops etc. Male survivors? All their cosmetics are too conve
    28 comments 981 views last activity
  • With the recent buffs to Rebecca's "better than new" perk affecting blessing speed slightly - there's no reason for Dwight's Leader perk to not affect Blessing speed. Leader is already a niche perk (don't get me wrong, it's a decent non-meta perk) however with the current meta, cleansing totems is rarely done. blessing is far more common. Therefore I believe it's fair to allow people to bless tot
    2 comments 101 views last activity
  • You say you are making this change to thanatophobia in order to make it less oppressive on Legion and Plague. But the change makes it so it's ONLY useful on Legion and Plague. You initially stated you changed pain resonance so killers couldn't use it to get free info on top of gen regression, yet you're changing it to combo with Dead man's switch again, which allows the killer to see the blocked
    0 comments 41 views last activity
  • The new basekit BT changes will definitely help with tunnelling. however, with the gen speed increases, the Thanataphobia buff, Deadlock not being changed etc. There's actually MORE incentive to camp than ever. Tell me, why was camaraderie not buffed to be more consistent and solo survivor friendly? or better yet made basket kit in some weaker form?
    18 comments 281 views last activity
  • Question for killer mains: In your eyes, what is a strong and useful Survivor build/perks that you don't find to be Overpowered, toxic or tryhard. Must actually be useful and not memey. Really am curious. This question is for people are fully killer mains or play killer at least 90% of the time.
    34 comments 531 views last activity
  • I always wondered why Prove thyself doesn't have stacks like WGLF. You get a stack per gen you complete, and get bonus bloodpoints at the end, similar to WGLF. Any reason why this shouldn't be done?
    2 comments 51 views last activity
  • Life has taught you the importance of friendship which has given you strength. While you are on the Hook in the Struggle Phase , Camaraderie activates: If the Killer is within 16 metres of your Hook for at least 10 seconds while Camaraderie is active, the Struggle Phase timer is paused for 26 / 30 / 34 seconds. Basically, make it so it doesn't require a survivor to come in rang
    19 comments 211 views last activity
  • I understand her not having chase potential IF her hit and run stealth mechanics were good, but they are TRASH and easily countered. She's meant to be a hit and run stealth killer with good map control. Yet whenever you teleport to a gen the survivors get SO MUCH sound notice to get away, then you're a basic M1 killer who will get looped into eternity. If you use hit and run tactics, everyone ju
    3 comments 151 views last activity
  • As many know, due to the current killer meta of tunnelling early game to get an early 3 vs 1 (this tactic has always been known, but is more common now due to circle of healing being OP), most games, especially in solo, are doomed very early on as it's common for one person to be killed early which makes it an almost guaranteed win for the killer. I see this in most games, and kindred has alwa
    5 comments 111 views last activity
  • I bought the head only because I liked the hair a lot. Then I log in to find they added a full face of clown makeup. I'm guessing there's no chance for them to remove the makeup - it looks way better without it though. I wasted shards on the skin I will never use anymore :/ just glad I didn't use real money to get it.
    0 comments 21 views last activity
  • i know it got buffed recently, but i still don't understand WHY the devs don't fix the one thing that prevents this perk from being strong. Which is letting the user cancel the blocked gen whenever they want. Let us run up to the blocked gen and press E again or M1 to let us unblock it. Maybe let your teammates do it too. This would make the perk way less situational, as I find most of the time
    5 comments 91 views last activity
  • Tried repressed alliance and it's still 60 seconds like it used to be. No one has noticed this? It was like this in the PTB and i assume it would fixed for live. I guess no one is using it to notice.
    8 comments 101 views last activity
  • First off, i'm aware that this perk is by no means meant to be strong. The problem I have with it is that it's not really that unique. There are alternatives that are much better. My suggestion to buff it would be simple: When channelling Clairvoyance, both you AND your team see the auras. (Like a glass bead) Increase the duration of usage from 10 seconds to 14/15/16 seconds. To match a simil
    9 comments 261 views last activity
  • I love the whole vibe and idea of blood pact, however it's frustrating because it's way more reliable and beneficial to run Aftercare, bond, or empathy. And the funny thing is, it only requires VERY simple changes to become viable. Allow you and the obsession to see each other's auras when at full health. Remove the healing requirement in order to activate the bonus effect. (Basically, you g
    5 comments 61 views last activity
  • So part 1 of the dev updater states there is going to be a large number of perks being updated. I hope this is true. What are some of the perks you would like buffed, and how would you like them buffed? Personally, I would really like Repressed Alliance buffed. It's such a cool perk and has the potential to be Meta if buffed correctly and made more consistent. It could be a very strong counter t
    31 comments 271 views last activity
  • So they have finally implemented MMR into the game. The problem is that there is literally NO reward for climbing to a higher MMR. there's no incentive. Literally, every other game that uses an MMR system rewards you for trying to get better. Be this cosmetics, badges, profile banners etc. The only reward we get from trying to climb MMR in DBD is...harder and more stressful games. I personall
    8 comments 61 views last activity
  • Hi. Looking for some fun selfish builds that suit her lore. I mainly play solo survivor and have been maining Yun Jin lee for a while. For fun, I try to role-play her and use a selfish playstyle where she puts herself first. I have every perk in the game unlocked on her. I've currently been using Fast track, Stakeout, Self-preservation and Visionary on her. She puts objectives first and her o
    32 comments 2,001 views last activity
  • Hi there, I've been attempting to get good at trickster recently. (I normally play hag or Pyramid head when playing killer) All the recommended add-ons I've seen are always green or purple for The Trickster. I wanted to have a moderately cheap blood point investment into his addons, so was wondering what are the best yellow and brown combinations to use on him? I personally don't like using rar
    9 comments 62 views last activity
  • Hey there! i've always loved healing roles and medic classes in video games. I'm getting a bit bored of using the same old survivor meta perks. Would love for you all to share some builds based around healing others. Preferably builds that also work in solo queue and are also reliable and useful (Autodidact is a bit too RNG to be useful, but is fun nonetheless).
    7 comments 581 views last activity
  • Just out of curiosity now that the reworked Lucky Break has been out for a while, what would you rate it tier wise? So either out of 5 stars or S tier - C tier. Personally, I think it's a decent perk, but definitely not meta. It requires another perk for it to be valuable (iron will). And against decent killers who use more than just scratch marks to track survivors, it doesn't actually guarant
    6 comments 141 views last activity
  • Correct me if I'm wrong but trickster received some well-needed adjustments in the PTB, and they've just decided not to add them? Or is my memory terrible and we weren't meant to get any buffs to him at all? I hope they do something with him soon. All eyes are soon going to be on the Resident Evil chapter and i feel like he will soon be forgotten about already.
    31 comments 511 views last activity