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Dragonian413

Dragonian413

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Dragonian413
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  • When playing in a custom game, there is a bug that affects the bot loadouts. Normally there are four loadouts you can make, one for potentially each bot. However, since the Dracula chapter dropped, there are effectively only three possible loadouts. Currently preset one and two are linked, and changing one will change the other. Adding, say, a medkit to preset two will cause bots set to preset on
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  • Under certain conditions, the Xenomorph's head, and arms detach from the body while performing their mori animation. The conditions I found was when I started the animation while still under the slowdown effects of Chemical Trap. Specifics: Map: Nostromo Wreckage Killer Loadout: Xenomorph, with Ebony Memento Mori, Cereal Rations, Semiotic Keyboard, Alien Instinct, Rapid Brutality, Ultimate Wea
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