Custom game bot loadout bug
When playing in a custom game, there is a bug that affects the bot loadouts. Normally there are four loadouts you can make, one for potentially each bot. However, since the Dracula chapter dropped, there are effectively only three possible loadouts. Currently preset one and two are linked, and changing one will change the other. Adding, say, a medkit to preset two will cause bots set to preset one and two to switch to carrying a medkit, and preset one will now also have a medkit equipped. Its a minor bug that has very little impact overall, but I wanted to bring attention to it since I haven't seen it mentioned.
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