Dat_Babushka_Tho
Dat_Babushka_Tho
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- Dat_Babushka_Tho
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Hey guys i know devs and others have talked about reducing the grindiness of the game however i think i might have a solution that would be fair to those who truly do "grind" in this game. Leveling at maximum efficiency results in about 36 levels per 1 million bloodpoints. And to get to prestige 3 level 50 is 200 levels total from lvl 1. and typically people dont only level one character to pre0 comments 11 views last activity
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Hey guys i know devs and others have talked about reducing the grindiness of the game however i think i might have a solution that would be fair to those who truly do "grind" in this game. Leveling at maximum efficiency results in about 36 levels per 1 million bloodpoints. And to get to prestige 3 level 50 is 200 levels total from lvl 1. Typically people dont only level one character to prestig0 comments 31 views last activity
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It is literally insane what the devs expect red rank survivors to do each map to get a pip. i did 2 gens, got 5 saves, 2 totems, hatch, and ran escaped chases from the killer. 25k points and still a black pip. It seems that if a game doesn't go on for 20+ minutes it's impossible to pip at red ranks. Am i supposed to do all 5 gens/totems, get 6 saves, open both gates and escape by hatch????? How d2 comments 2,201 views last activity
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When servers are truly "implemented" i really hope the devs either decide to region lock the game or ping limit who you connect to. I really wish every single game at the time i played (2pm-4am cst) didnt have green ping or 100 yellow in lobby, but nearly 300 to 400 in game. How is it fair as a survivor to be forced to play out games with immense ping like this? Why are killer players who host l1 comments 61 views last activity
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WARNING: This post will be very long and discuss possible game changes. If you want to engage in discussion, please read my current statements where possible. I tried to make sections alphabetized to make this easier to read through. Other than that, I hope you will enjoy my ideas towards changing the current game state. Hopefully these ideas can also save the developers time on reworks of li11 comments 221 views last activity