CotePathos
CotePathos
About
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- CotePathos
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Discussions
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I would rather play interesting maps, but the rank system punishes doing anything but cherry picking whichever base seems the weakest.4 comments 51 views last activity
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Punishing deaths with rank loss just encourages the boring slow approach. And low synthite gains encourage avoiding longer bases.2 comments 51 views last activity
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There is no reason for prestige points to be 6 times higher on a large outpost than on a small. Sure, you have more room to get more kills, but less people play large outposts if there are medium or small outposts available. Add in how much longer it takes to build a large outpost and you end up spending more time to make something less people will engage with that is inherently harder to maintai14 comments 151 views last activity
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This is unsustainable , and I've seen people on Twitch with bases raided 6 times per hour. If this is a bug, please fix it. If it's not a bug, explain what's happening.5 comments 131 views last activity
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I and other have noticed that occasionally synthite drops switch from being worth 5/10/20 to only 2/3/4. Given we're not told why this happens, it is extremely frustrating. I understand wanting to incentivize raiding, but quietly stealing our synthite production isn't the way to do it.1 comments 21 views last activity