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Citrinegiant

Citrinegiant

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Citrinegiant
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  • trapper can be really difficult and as a trapper main I have some ideas: Entity traps-2 traps are outlined in orange and when they are disarmed, they reset after 30 seconds. Base kit trapper sack but can pick up traps Haste buff- when a survivor is trapped, the trapper gets a 10 percent haste while the survivor is trapped. This haste isn’t given in chase. 3 trap attempt- traps are at least 3
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