ChronoSeth
ChronoSeth
About
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- ChronoSeth
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Discussions
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No killer should be able to tunnel and remove a player from the event simply because they brought a mori.13 comments 241 views last activity
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Stunned her mid blink and she was unaffected by much. Since pallet stuns are much harder to hit her with, it should penalize her massively. Not allow her to ignore her 0.5 second fatigue that grants her both charges of her blink again. The suggestion here is whenever she's stunned, she loses all her charges and can't regain them for a few seconds.20 comments 251 views last activity
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Instead of the current iteration where it eliminates skillchecks entirely, but doesn't affect special perk skillchecks, instead have it increase both normal and Great skill check success zones by 50%. Also nerf Nurse and Chucky.0 comments 11 views last activity
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Currently, the aforementioned perks screams are silenced by Calm Spirit, however, these two function differently despite the wording of the perk of Ultimate Weapon. Survivors entering your Terror Radius scream and reveal their location to you. Those Survivors suffer from the Blindness Status Effect for 30 seconds . It clearly says "Those" meaning only the survivors that scream.3 comments 131 views last activity
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Simply suggesting for a good deal of Perks that require you to repair generators to get value. Currently with the fact that there is 7 generators in a match at all times, only repairing 5 also repairs the last 2. In the final match, perks like Flashbang that needed that 10% to be charged suddenly can't be finished, or Chemical Trap, or Wiretap. Imagine installing Wiretap on 1 of the 2 unrepair1 comments 82 views last activity
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With the upcoming changes to make green Emergency Med-kits only affect Altruistic Healing speed, the perk that was supposed to give you one quick heal by opening a chest has lost its purpose. Next patch, you have to be injured to gain the benefits of Pharmacy, only to either spend healing yourself in 24 seconds or use it on someone else, which seems to be the case for all medkits now. The perk s18 comments 342 views last activity
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The perk currently requires your allies to finish the generator with you to even gain the 5% extra speed. Sometimes they let go of the generator 5-10% before it finishes, completely robbing the perk user of that mediocre boost to repair speed. Suggestions to help it out is: When the co-op repair generator reaches 90-95%, Friendly Competition activates after 10 seconds on all Survivors that par1 comments 11 views last activity
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Right now all killers are stacking Call of Brine, Pain Resonance and Eruption and Save the Best for Last. These perks are absolute ass designs and the fact that Eruption and Pain Resonance could remove 25% total progression on a generator, while the survivor is stuck unable to stop it from regressing for 20 seconds is HARSH. Rework these perks.2 comments 81 views last activity
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The importance of friendship has given you strength. While you are on the Hook , Kinship activates: -Other Survivors' unhook speed is increased by 50% while within 16 meters of you. -If another Survivor is within 16 metres of your Hook while Kinship is active, the Struggle Phase timer is paused for 20/25/30 seconds . -When unhooked by another Survivor, both you and the Survivor0 comments 31 views last activity
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The importance of friendship has given you strength. While you are on the Hook , Kinship activates: -If another Survivor is within 16 meters of your Hook while you are in the Struggle Phase while Kinship is active, the Struggle Phase timer is paused for 20/25/30 seconds . -Other Survivor s unhook you 30/40/50% faster. -You gain 7% Haste for 10 seconds while the Survivor1 comments 22 views last activity
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11 comments 511 views last activity
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Abdominal Dressings work by granting healing speed at the cost of reducing medkit charges by 8. There are moments where getting it attached with a 16-charge med-kit via Ace in the Hole feels terrible. But this add-on also works for that carefully planned large med-kit builds that get 2 to 3 heals with the Add-on's1 comments 71 views last activity
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You are remarkably focused on your means of escape. The Auras of Generators are revealed to you within 32 metres. The repair progress of generators is shown while its Aura is revealed, shifting to yellow based on progress. Each time a generator is completed, Visionary's progression revealing is disabled for 20/16/12 seconds. (Granting it All-Seeing4 comments 31 views last activity
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Thanks to Scott, it needs another bump in the forums. Base Feature - While a survivor is on a hook, all other survivors see each other's auras. Kindred - Whenever the Killer is within 16 meters of your Hook, their Aura is revealed to all Survivors. All other survivors gain a 5/7/9% bonus to healing, cleansing, repairing, and unhooking speed while the Killer's aura is revealed by Kindr17 comments 281 views last activity
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I'm proposing that the aura reading of the exit gates are revealed for the whole match from the beginning to the end, and that the exit gate opening boost and aura reveal is only activated when all the generators are powered.18 comments 141 views last activity
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I have encountered this bug in two games, one in the Wretched Shop Autohaven Wreckers where a generator spawned nearby on the left side of the garage entrance between the trees. There was supposed to be 3 sides where it can be repaired on, but the front of the generator does not allow a repair prompt despite being glaringly open.0 comments 2 views last activity
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Tried to survive a chainsaw attack by hiding in a locker, gets downed instantly the moment he hits the locker. It happened in the basement and I think there are some serious hitbox issues with his chainsaw. Do note I am already in the locker for 2 seconds and it is not an issue with the ping, he hits the locker and enters a tantrum, and I get hit and instantly got downed.7 comments 81 views last activity
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Buckle Up - Healing other survivors to any better health state reveals the aura of the Killer for 4/5/6 seconds to you and the survivor you healed, and you can see the recovery progress of dying survivors within 48 meters. No One Left Behind - Gain 50/75/100% bonus bloodpoints for actions in the Altruism category. Once the exit gates are powered, perform them 30/40/50% quicker and see the aur6 comments 151 views last activity