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Catlizard

Catlizard

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Catlizard
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  • So I want to propose an additonal effect to solidarity to make it less situational. The addition being if you are healthy and heal another teammate you gain 50% progression towards your healing bar next time you are injured, however of course if you are downed before fully healing you lose that progress and the max progress for this "overcharge" healing is capped At 50%. I think this would help s
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