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Bzdmny

Bzdmny

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Bzdmny
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  • Just had a really rough game on Lery’s with a really strong set up (which I am fairly sure was a 3-gen) near the center. Myself and two teammates had been trying to work on the middle gen from the very beginning of the game, and could not get it past roughly 25% progress in spite of the match lasting long enough for doc to get a full 32k and multiple survivors to get over 20k. There was another g
    2 comments 51 views last activity
  • I am probably one of the number one complainers about hook struggle, and I noticed I haven’t died to it lately, maybe not since the last patch! Maybe I’ve just been lucky, but if you guys made some changes I hadn’t noticed in the patch notes, thank you so much!
    2 comments 21 views last activity
  • This is a super unfun mechanic for survivors. It is too finicky, unreliable, inconsistent, and gives the killer free hits for just walking up to survivors even when they’re not even remotely attempting to be stealthy. Because of this mechanic, a stealth killer’s biggest counter, spine chill, is still relatively ineffective against GF. You know he’s coming, you move away to a safe window/pallet
    10 comments 81 views last activity
  • I love this game! I try to spread positivity and always message some sort of “gg” message when I lose. I really, truly, do not mind losing as survivor or killer when I lose to the other player. That said, nothing is more upsetting and discouraging than losing to a button-spamming mechanic, whether it’s due to hand cramping, button malfunction, lag spikes, or just a missed beat. On PC, most re
    8 comments 61 views last activity