BrinierSword4
BrinierSword4
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- BrinierSword4
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Discussions
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Thou they are not top tier survivor perks, which perk is the most underrated to you7 comments 41 views last activity
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Everyone can agree that No Mither is one of the worst perks out there. Although this idea won’t make the perk a great perk, I believe it would be somewhat decent. Basically the only thing you change is the grunt reduction, instead of it being 0/25/50% make it 25/50/100%. That way it will be a mix of: Tier III Iron Will A Modified Version of Unbreakable (you can get up an unlimited amount of16 comments 191 views last activity
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Perk : Strike Down Description: Survival is sweet but revenge is sweeter. After successfully escaping the killer's grasp, you immediately return to the heathy state (if not broken) and gain a speed boost of 150% of normal speed for 3 second(s). Causes exhaustion for 40/50/60 seconds. Ignores exhaustion (kind of like Adrenaline but can be used multiple times). Keep in mind Decisive Strike only8 comments 41 views last activity
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This topic was brought on by LoverOfDemogorgon, but he had different views on it. You can check his post of you want to learn about them. However, I will only be displaying my views because this was an interesting idea that I never thought about before. Personally, I think this is how it should be. Cypress Mori stays the same Ivory Mori only works if someone left the trial via Escape, Death, o0 comments 11 views last activity
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One of the most popular builds to run as killer is the basement build which includes the 3 main perks: Agitation, Iron Grasp, and Mad Grit. However, the 4th perk varies. With the possible ideas of basement sacrifice challenges, I think killers should further strengthen their chances of completing these possible challenges. When this challenge occurred in the previous archive, I'm sure factors lik0 comments 151 views last activity
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As we all know, Hex Ruin got nerfed leaving many killers upset and vulnerable to gen rushing. However, I have an idea that can make hex ruin a more balanced perk for both survivors and killers. Basically, this is a modified version of the pre-nerfed ruin. You take the pre-needed ruin, but remove the great skill zone leaving only 2 options, good skill check (which will cause gen progression to sto0 comments 11 views last activity
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As we all know, Hex Ruin got nerfed leaving many killers upset and vulnerable to gen rushing. However, I have an idea that can make hex ruin a more balanced perk for both survivors and killers. Basically, this is a modified version of the pre-nerfed ruin. You take the pre-needed ruin, but remove the great skill zone leaving only 2 options, good skill check (which will cause gen progression to sto0 comments 21 views last activity
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Why is the doctor so overpowered? How can you possibly counter him? Why do unskillful killers like the doctor exist? Do you know how many times I had to resort to using a single pallet and then getting shocked making me unable to vault the pallet and unable to have the chance to properly mind game him? On top of that, his new ability makes it easier for him to camp and locate survivors even when58 comments 2,191 views last activity
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One of the most popular builds to run as killer is the basement build which includes the 3 main perks: Agitation, Iron Grasp, and Mad Grit. However, the 4th perk varies. With the new basement challenges in the archives, most people find it difficult to sacrifice 4 survivors in the basement. To resolve this problem, and other possible future basement challenges, I have a suggestion for a new perk0 comments 102 views last activity