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BrightestMage

BrightestMage

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BrightestMage
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  • I think that The Cenobite's chains should have a little durability. Such as, when breaking a chain on the environment, it doesn't instantly break when it collides with the environment, it instead bends for 0.25 or half a second. Then maybe the add ons could extend the durability?
    3 comments 41 views last activity
  • Everything in the game feels like you get slapped on the wrist when you do bad but then gives you no incentive whatsoever to play fairly. The game should have built in rewards for spreading hook stages and chasing different survivors so that the killer is incentivized to play fairly and make the game more entertaining. Survivors should also be rewarded for not doing gens in some way so that the g
    9 comments 131 views last activity
  • Pretty simple change I think not sure if it's busted but what if instead it made it so survivors get 1 second of exhausted per second of healing done. This way you can actually get the benefits of this perk when interrupting healing and it could be countered if only a few seconds are gathered. I think this would be an interesting change.
    7 comments 101 views last activity
  • Nurse Rework Only a slight variation in her power, she gets one blink, Then her second blink is replaced with “Take your breath away”. This has to be aimed at a survivor within line of sight and once targeted you must hold the power button to take their breath. To successfully take their breath and deplete a he
    15 comments 131 views last activity