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Blackheartkiller

Blackheartkiller

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Blackheartkiller
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  • Looking back at old DBD gameplay i remember how foggy it was when using offerings and i was thinking should the Devs bring that back? Not as simply as a offering mechanic but a in game mechanic which the fog lessens and thickens as the trials progresses. I feel that the fog offers many benefits and hindering effects for both Killers and Survivors, as well as making the game more frightening. With
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