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BDawg

BDawg

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BDawg
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  • When a survivor gets hooked, they get a random perk. giving them an extra 2 for a total of 8 collective perks at max. When a generator gets completed a Killer gets a random perk. giving the killer an extra 5 perks late game. But also gains 1 random perk from hooking the survivor for the first time up to a max of 2 times for a total of 7 perks extra. Perks are randomly selected based on the per
    4 comments 31 views last activity
  • First of all, I have an idea for fixing killers that slug as it’s not intended gameplay, by allowing survivors to get into a locker while in the downed state, to be able to pick themselves up. (Balancing it: maybe the survivor got to recover to 95%, before they can jump in. ) Secondly, Survivors that get faced camped by killers should be awarded Blood point based on terror radius, because one
    9 comments 111 views last activity