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Asgraf

Asgraf

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Asgraf
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  • Since Behaviour is determined to create some kind of anti-slug mechanic and anti slug mechanics are usually very hard to balance. Here is my attempt to propose pretty balanced anti-slug mechanic. My anti-slug idea consist of 2 rules: Rule 1: Whenever: there is at least one downed survivor all other survivors are dead, downed, caged, hooked or escaped obsession is hooked, caged, dead or esc
    1 comments 26 views last activity
  • Insidious ( CURRENT): After standing still for 4 / 3 / 2 seconds , you are granted the Undetectable Status Effect until you act or move again. Insidious ( REWORKED): After standing still for 4 / 3 / 2 seconds at least 16 meters away from nearest hooked survivor, you are granted following effects until you act or move again: Undetectable Status Effect see auras of all healt
    2 comments 21 views last activity
  • If you plan to remove built-in bloodlust in the future i think it would be a great idea to just make bloodlust mechanic an integral part of beast of prey perk. No beast of prey perk = no bloodlust So if a killer want it's bloodlust mechanic back he would need to use a perk slot for it
    2 comments 21 views last activity
  • Survivors within 12/24/36 meters of range (1) gain orange stain (2) that reveals the direction in which they are currently looking 1) same range as Spine Chill 2) similar mechanic as killer's red stain
    1 comments 11 views last activity