7Write7
7Write7
About
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- 7Write7
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Discussions
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I wonder how often players encounter with problem of non chase activation while survivor is founded especially when play The Shape (Myers) and his perks. Almost every time I close to survivor in hit range and following him 5+ more secs even on T2 the chase doesn't start at all, same on other killer especially with Myers perks. Is it an issue or made on purpose to nerf that perks?4 comments 61 views last activity
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During all time of project existence i've always suffered of terrible mouse sensitivity in match. The fact is that in game you literaly cant set in normal convinient position, it's is always extremely high, you cant aim, you cant hit with long range attacks, one slightly move turns your killer to 100+ degrees away. Most of players managed to solve this problem by config changes in gamefiles (othe5 comments 101 views last activity
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The Decimated Borgo coloration awakens wish to go to nearest local hospital surgeon and make eyes amputation operation. No filters, no monitor options, nothing can help eyes of healthy man survive such coloration. I understand that dev team wanted show as atmosphere of burning medievil village, but Jesus, dear developers there are thousands ways how to do it. Colour sky horizon in fire glow, add1 comments 21 views last activity
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After 7.02 patch pretty regular I ve started to notice that long range attacks (LRA) near running survivors doesn't work and some attempts use LRA turn in extremely fast "shot" with basic short attack. I ll prepare some recordings compilation in few days, and ask devs & community to check it out with me.0 comments 1 views last activity
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Question for all who plays huntress regulary and a lot, is any changes in throw animation had been noticed? My total playtime on that killer is 3k+ hours, and i play it almost every day, all timings etc is learned on physical memory but after last few game updates i noticed that timings of axes throwing are different. The reason isn't in axes fly speed, i noticed that animation of "throw preparat2 comments 101 views last activity
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Every time i get to this map my game crashes in 10 secs with ban for quit despite the fact that i have Unreal engine crash report. Disable this map till you fix it or turn off your ban system finally cause it cant work normal and bans players for crashes.1 comments 21 views last activity
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There are a lot of discussions about genrushes, tunnelers and campers. And I decided to prepare a big post about game balance with video. I didn't play the game approximately month, didn't see The Knight was released, and despite the fact that DEV team has increased gen repairing time on 10 secs, for last few days after my return I noticed that matches became shorter significantly. It's not a co1 comments 31 views last activity
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Guys, if perks overcharged and call of Brine are put together, will their effect sum up?1 comments 41 views last activity
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Dear developers, I can understand you are testing new system of nerfing obstacles circles but, can you do not probe it on official release version and use ptb for that? The fact is that even simple openfield maps are overFLOODED with trees, rocks, stones, there are so much of that stuff, that killer just cant move cause he meets kilometer walls of natural obstacles which cannot be overpassed. I l3 comments 61 views last activity
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Guys more and more often I started suffer from situation when you hit a survivor and than get dc. All could be written off to connection issues BUT, due to archives and daily I have to get back playing walking or semi walking killers, and here the intresting begins... So far as I am high rank 5k hours killer usually 90% of my matches last no more than 5-6 mins (not include time after last gen0 comments 51 views last activity
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Just got kicked out of match with cheater. Wanted gather some community opinions about matchsearch bans after game crash / and matches cancel with cheaters. Devs announced new anti cheats program, and i think before it's release they should turn off penalties for such situations. I can understand tech problems but there r too many cheaters today that just make killer leave (through stalemate situ1 comments 61 views last activity
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There are a lot of conversations about how round off rough corners for killers and survivors simultaneously. But in order to understand what developers should change in game we must define what problems players meet today on both sides. Main problem for killers - it's rapid gerush which variates from 286 to 349 sec ( result based on my red rank matches which i played with timer, now every match i0 comments 21 views last activity
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I dont know why is so hard put totems in normal, hidden location. My question is simple, why in 8 of 10 matches hexed totems located in front of generators? No, seriously why? This happens so often, that i can't believe that such spawn is random. The fact is that using totems in nowadays conditions is absolutely unprofitable. Raily killers use cursed ground, devour hope. Only hex ruin is ''defa3 comments 351 views last activity
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I wanted ask community and developers, will we all finally get rid of that damnably ''innovation'' which ruins big percent of killer chases (especially Spirit and Nurse). If this question wasn't sounded before, I am asking now, because it must be solved. This system must be changed or (better variant) removed. It doesn't help, it gives to players one more reason treat to devs work with negative2 comments 71 views last activity