18dwhyte
18dwhyte
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- 18dwhyte
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Discussions
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The point of prestige is for players to have an easier time reaching level 50 than they did the first time. The current rewards for prestige are bloody cosmetics and an allegedly better blood web. As someone with a killer and survivor at P3 level 50, I can attest that the blood web is practically the same. McLean admitted that the said bonus is a lie. https://clips.twitch.tv/EsteemedHeartlessPe3 comments 11 views last activity
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I'd like someone to explain how he can be "good" because I just don't get it. For starters, we have a killer whose ability does not punish survivors. If Nemesis hits a survivor, they just lose the ability to tank a tentacle/zombie hit. This means it takes 3 M2 hits to down a survivor instead of 2. No other killer needs 3 M2 hits to down a survivor. Now, you can argue that using his ability gran14 comments 181 views last activity
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Are there any stats on people who have been banned for saying toxic stuff? (i.e #########, die of cancer, slurs, etc.) I think a revamp of the report system would be beneficial to DBD in general. Overwatch has a system where you get notified if a player you reported had actions taken against them. The only person i've seen get banned is Ochido, and I believe it was primarily due to the fact that8 comments 1,391 views last activity
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I just wanted to put some ideas out there that will benefit everyone with cosmetics. I think it would be really helpful for the developers to allow us to pick different cosmetic parts from the store and let us see what it would look like altogether, instead of having to buy the pieces separately. Also, there should be a first person mode in the store (for killers) to see what cosmetics would1 comments 31 views last activity
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I personally find it hard to hear survivors while phasing with the chase music blaring in my ears. I have to rely on scratch marks most of the time. Don't get me wrong, I can still hear injured survivors breathing over the chase music, but I can't hear un-injured ones. A while ago, the chase music was bugged and it caused the chase music to be significantly lower than what it normally was. I fo12 comments 1,571 views last activity