devsNEEDtoWORK
devsNEEDtoWORK
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Hard pass.ChesterTheMolester said:No.
/thread -
@Orion said:
"The Killer meant to have mobility has mobility. Please nerf."That's what you sound like.
More along the lines of "The Killer meant to have high mobility shouldn't have ridiculous mobility". Or if you'd prefer it literally, I sound like nothing because this is text. Goody Try.
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@Freudentrauma said:
And what kind of use does the his high mobility give him, when a survivor can just sprint to the next pallet and loop him?
He is a strong killer. But is fine in the current state of the game. As long as survivors are so strong as they are, there is no reason to nerf him.Ah yes, pallets. Those things easily dealt with as a killer with a chainsaw. Truly the archnemesis of the Hillbilly is the true survivor, the pallet.
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@DeadByFlashlight said:
High mobility is needed to apply map pressure.actually the other killers need to lifted up to the billy lvl
There's a difference between applying map pressure and crossing the whole map in under 8 seconds. But sure, if you really think all the other killers should have that kind of mobility, i'm sure Satan can make a lil room in hell just for that.
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@kyuu said:
Also the nurseThe nurse isn't as much of (or perhaps at all) an issue because she has a range limit even with addons and gets staggered (+vision impairment) after using her blink (lowkey its a dash).
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@Acromio said:
No.
/threadExcellent Retort. Very Constructive. Should definitely be taken into consideration.
-1. -
Definitely THIS.
But also, if you're a survivor and HALF your team d/c's mid game.... Just end the game.
Two people have almost no chance of doing the bare minimum to escape (2 gens + hatch after the other is dead).
At that point, it's just a matter of maxing points doing whatever possible in a heruclean effort to avoid losing ranked progess. -
@SenzuDuck said:
@devsNEEDtoWORK said:
@SenzuDuck said:
Grim Pantry & Pale Rose were a nightmare for killers, it made trap based killers pointless as there was so much room to avoid there stuff, and slow killers took a while to cross the map.
Actually a huge fan of Pale Rose but hate the Pantry.
You want maps reworked, THAT is a map rework.
I'd prefer The Game & Lery's being deleted. But hey, if the survivors can't loop them for long that definitely fixes all of the issues that come from tiny maps. +1
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@SenzuDuck said:
Two of the worst maps in the game have been made smaller in the next patch, they've changed several loops, they're definitely working on maps.Smaller, just what i wanted...
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Same coin.
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Can't. Being subjected to near constant Hex:Ruin results in a lack of words.