yikesama
yikesama
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- yikesama
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Had the same issue just 2 games ago with Nancy, my mate did not get it after Escaping the Last round with it just NOW.
@Mandy said:
This issue should now be resolved - but you will need to restart your game.
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Nopers, its importent because youre not gonna get some Surv when they know what they r doin.
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@Chocolate_Cosmos said:
Noed has a counter to make it never activate.
Dead Hard can be used like an extra life stage many times per match and Killer can't delete it.
i mean, just wait it out like me or like the rank 1 killers i play against and its countered lol
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Deadhard is just so stupid sometimes lets just say "Exhausted on the ground"
It Happens way to often that i get downed and be exhausted like i dont understand the usage of the Perk when IT DONT WORK.
NOED is fine as it is, i guess.. i mean its not hard to counter it at all its just annoying when the killer thinks "hehe i played like ######### now i am going to Camp with noed so the wont get the mate or die with him hehe (deathslinger intensifies)"
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The Spirit is not "Broken" or "OP" as alot of people say, like "theres no counterplay she is so Broken" yeah well Iron Will and Spine Chill would be an Option.
Spirit is as fine as she is but i need to say Spirit with Ultra rares and Stridor is very very Strong and there could be some options for buffs.
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For me its the other way.. i only get BOT Teammates when i Play solo, like how can i only get urban evading team mates that dont look behind in chases on Red Rank?? its just so unfun to lose so many rounds because nobody is doing the objective when im getting chased..
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You Really can Feel that he got changed, as i played him before i got so many 4ks and stuff but never the Adapt.. Today after the first Game i had it done. He is not an Very Strong Killer But he is better than Before.
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@Mert_MK said:
I agree that something needs to be done about it, i have also had extremely bad deadzones in that map (any Autohaven map tbh) and if i recall correctly, they released a patch once that was supposed to fix them but i don't see any difference at all.
MacMillan spawns some insane deadzones as well most of the time. Screenshot below is from Suffocation Pit, absolutely disgusting.
I'm afraid Coldwind is going to end up the same way. Really dreading the day the rework goes live.
https://us.v-cdn.net/6030815/uploads/NTJFFAGVIAGP/20210410000022-1.jpg
Yes the reworks are quiet not really nice, MacMillan is pretty ok tho, sometimes..
but im really scared that Coldwind will be like that :/
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Second wind is a great perk if used right.
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DS, Unbreakable, iron will, Dead Heart
Object, DS, Sprint Burst, fixated
Haddonfield offering or springwood.
but i would not recommend to change ur way of thinking bc we need to make DBD a good and not toxic place i mean it is but we need to make it a better place than it is rn.. the killers you went against are the bad one not the one you find in other matches.
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i feel the same.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2098365#Comment_2098365
Oh boy cant wait for you to bsatart malding at the midchapter
yes just saw it 1 hour ago i just hope they dont fk this up too bc Coldwind is one of my fav rn bc of the changes from Auto.
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@GoodBoyKaru said:
To be fair, I ran a Billy through the main building 7 times before the window blocked yesterday, and we got a 4man escape despite our best efforts to throw the match at 1 gen, so it's still an incredibly strong map at times too.
And that's the issue with it; it's far too RNG dependent.
yes but main is quiet strong on every map tbh
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@Nameless said:
It already was the case before the map rework. I recall someone making a thread about it when the first map reworks got live but they never reworked it at the time. Either way, yeah it's a stupid map ngl. Too big for a lot of killers and hardly any recourses for the survivors if you have bad luck.
I Really hope they do something these Auto Heavens are not good. I´m glad we still have Coldwind.